I am absolutely unable to get this to work. I have tried...many things. Placing the entire contents of the folder on my desktop, then editing the bat so it would not have start, and the directories would point to the folder on my desktop and the Java to the appropriate spot (which is the same as listed in the OP).
I'm...really unsure why this isn't working. With start, it says it can't find the command; without start, it just opens the batch and then goes away.
Alas. Any advice is welcome, but I understand I am bad, heh.
Game Client modified by Ender
Moderator: Phades
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Myles
- Posts: 10
- Joined: Mon Jan 24, 2011 5:22 am
Re: Game Client modified by Ender
I too would like to get this working.
I have "C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Djava.library.path="C:\Users\PC\Desktop\ender\HnH_Ender_x64" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res" in the run.bat and all it does is open a command prompt with the same thing written and then closes with nothing happening. I've gone all through this thread looking for different ways of editing the run.bat but nothing works.
I have "C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Djava.library.path="C:\Users\PC\Desktop\ender\HnH_Ender_x64" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res" in the run.bat and all it does is open a command prompt with the same thing written and then closes with nothing happening. I've gone all through this thread looking for different ways of editing the run.bat but nothing works.
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Highneon
- Posts: 45
- Joined: Mon Jan 31, 2011 3:53 am
Re: Game Client modified by Ender
try puting the java thing next to the ender run.bat [copy paste]
World 5 Bottleneck!
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nielsintl
- Posts: 12
- Joined: Wed Feb 16, 2011 7:32 pm
Re: Game Client modified by Ender
Well.. it would seem Netu, Myles and I all have the same exact issue. I'm sure it's something simple ...
Are you saying to put the autohaven.jnlp in the client folder?
I just can't seem to figure it out. Are there any relevant instructions aside from the code line in the original post? Maybe we can streamline this process for noobs like myself by writing it out.
Are you saying to put the autohaven.jnlp in the client folder?
I just can't seem to figure it out. Are there any relevant instructions aside from the code line in the original post? Maybe we can streamline this process for noobs like myself by writing it out.
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novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Game Client modified by Ender
Made it work on linux.
Couple of suggestions:
- make hotbars snap to screen edges/other ui elements/each other
- make all ui elements draggable (enemy portrait, combat "scales", own portrait, health/stamina, etc (client should remember positions between sessions)
- client should remember various screen positions after they are closed (ie inventory, stats, friendlist), and when reopened, they should appear in the same position where they were.
Couple of suggestions:
- make hotbars snap to screen edges/other ui elements/each other
- make all ui elements draggable (enemy portrait, combat "scales", own portrait, health/stamina, etc (client should remember positions between sessions)
- client should remember various screen positions after they are closed (ie inventory, stats, friendlist), and when reopened, they should appear in the same position where they were.
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Highneon
- Posts: 45
- Joined: Mon Jan 31, 2011 3:53 am
Re: Game Client modified by Ender
nielsintl wrote:Well.. it would seem Netu, Myles and I all have the same exact issue. I'm sure it's something simple ...
Are you saying to put the autohaven.jnlp in the client folder?
I just can't seem to figure it out. Are there any relevant instructions aside from the code line in the original post? Maybe we can streamline this process for noobs like myself by writing it out.
I mean put the javaw.exe from C:\Program Files (x86)\Java\jre6\bin\javaw.exe into the ender folder (copy and paste)
World 5 Bottleneck!
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Myles
- Posts: 10
- Joined: Mon Jan 24, 2011 5:22 am
Re: Game Client modified by Ender
Highneon wrote:nielsintl wrote:Well.. it would seem Netu, Myles and I all have the same exact issue. I'm sure it's something simple ...
Are you saying to put the autohaven.jnlp in the client folder?
I just can't seem to figure it out. Are there any relevant instructions aside from the code line in the original post? Maybe we can streamline this process for noobs like myself by writing it out.
I mean put the javaw.exe from C:\Program Files (x86)\Java\jre6\bin\javaw.exe into the ender folder (copy and paste)
I tried copying the javaw.exe to the folder but that didn't work either. Thanks for trying though.
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Highneon
- Posts: 45
- Joined: Mon Jan 31, 2011 3:53 am
Re: Game Client modified by Ender
are you sure you have the path right? make sure it leads straight to the javaw and your HavenandHearth (orignal) launcher
Easiest way to do that is open up the file where your javaw and launcher and copy the thing up in the top
Easiest way to do that is open up the file where your javaw and launcher and copy the thing up in the top
World 5 Bottleneck!
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Highneon
- Posts: 45
- Joined: Mon Jan 31, 2011 3:53 am
Re: Game Client modified by Ender
You should add a feature system so that when you click a point on the map it sends you there.
Also, is it possible to have a tasks list so that when you click for you character to do something it adds it to the task list, and after adding several tasks it will get them all done?
Also, is it possible to have a tasks list so that when you click for you character to do something it adds it to the task list, and after adding several tasks it will get them all done?
World 5 Bottleneck!
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kilamaos
- Posts: 8
- Joined: Wed Feb 23, 2011 11:19 pm
Re: Game Client modified by Ender
When I run Run.bat, it says ''unable to acces jarfile haven.jar''
What should I do ?
What should I do ?