Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Rindelas
Posts: 36
Joined: Sun Feb 27, 2011 4:45 am

Re: Game Client modified by Ender

Post by Rindelas »

it's not doing anything...
gbrish
Posts: 51
Joined: Mon Jan 17, 2011 4:46 am

Re: Game Client modified by Ender

Post by gbrish »

Its suppose to be simple.. not sure what im doing wrong. I tried doing the other way by editing the environmental variations but I cannot find it in my systems folder... I think its called something else in windows 7
Kamek
Posts: 16
Joined: Fri Apr 09, 2010 2:25 am

Re: Game Client modified by Ender

Post by Kamek »

Can anyone elaborate on the prospecting / dowsing numbers? When you do either a box pops up that says "direction XX, Delta XX". What do these numbers mean? These would be helpful for when you can see the red circle but no directional marker.
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Mitudev
Posts: 135
Joined: Sun Jan 23, 2011 3:05 am
Location: Toronto, Canada

Re: Game Client modified by Ender

Post by Mitudev »

Wondering if there are any OS X users more proficient at java than I am who was able to get this working for Mac.
I am able to get to the main H&H page, press Login, connect and authenticate, then it crashes giving this message in Terminal:

Code: Select all

Exception in thread "Haven main thread" java.lang.ExceptionInInitializerError
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Class.java:247)
   at haven.Widget.initbardas(Widget.java:66)
   at haven.RemoteUI.<init>(RemoteUI.java:35)
   at haven.MainFrame.run(MainFrame.java:177)
   at haven.MainFrame.main2(MainFrame.java:250)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$6.run(MainFrame.java:291)
   at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/fbtn (v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
   at haven.Resource.checkerr(Resource.java:1058)
   at haven.Resource.layer(Resource.java:941)
   at haven.Resource.loadimg(Resource.java:1068)
   at haven.Window.<clinit>(Window.java:45)
   ... 9 more
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/fbtn(v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
   at haven.Resource$Loader.handle(Resource.java:401)
   at haven.Resource$Loader.run(Resource.java:375)
   ... 1 more
Caused by: java.io.FileNotFoundException: http://www.havenandhearth.com/res/gfx/hud/fbtn.res
   at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1439)
   at haven.Resource$HttpSource.get(Resource.java:330)
   at haven.Resource$TeeSource.get(Resource.java:225)
   at haven.Resource$Loader.handle(Resource.java:395)
   ... 2 more
logout

[Process completed]


I am confuzzled.

This is my run.command:

Code: Select all

java -Xms256m -Xmx512m -jar /Users/HangedOne/Desktop/Ender/haven.jar moltke.seatribe.se -r ./res
W5: Sevenson
W4: Kail the Chieftain of Providence
W3: Crofton the Hermit

There was once a bear with crimson hair
He moved faster than Kail could see:
And took his fingers three.

Excerpt from the Battle of Seven Fingers
dinghyd
Posts: 2
Joined: Mon Feb 21, 2011 4:32 pm

Re: Game Client modified by Ender

Post by dinghyd »

I'd love to find out what the 'Directions' numbers mean, when prospecting for ore.

Are these false hits or do the slice-less pings and Direction / Delta numbers mean something?
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novaalpha
Posts: 1490
Joined: Sun Dec 26, 2010 11:42 pm
Location: Sparta

Re: Game Client modified by Ender

Post by novaalpha »

dinghyd wrote:I'd love to find out what the 'Directions' numbers mean


Download source code.
Read it.
Learn stuff.
dinghyd
Posts: 2
Joined: Mon Feb 21, 2011 4:32 pm

Re: Game Client modified by Ender

Post by dinghyd »

novaalpha wrote:
dinghyd wrote:I'd love to find out what the 'Directions' numbers mean


Download source code.
Read it.
Learn stuff.


I can't even figure out how to open the link. Much less make sense of what they're trying to tell me at git-scm.com. Thanks anyway, I'll just have to make do without it.
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ramones
Posts: 3077
Joined: Fri Jul 09, 2010 10:03 pm
Location: I am a man who walks alone'

Re: Game Client modified by Ender

Post by ramones »

dinghyd wrote:
novaalpha wrote:
dinghyd wrote:I'd love to find out what the 'Directions' numbers mean


Download source code.
Read it.
Learn stuff.


I can't even figure out how to open the link. Much less make sense of what they're trying to tell me at git-scm.com. Thanks anyway, I'll just have to make do without it.


Please post your findings here, so others can see too.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
Duninho
Posts: 8
Joined: Fri Mar 04, 2011 12:47 pm

Re: Game Client modified by Ender

Post by Duninho »

For those who have this problem: http://img806.imageshack.us/img806/7050/errorhnh.jpg

Just put the javaw.exe into the games folder and run the original bat file
Ubie
Posts: 4
Joined: Thu Nov 04, 2010 7:39 am

Re: Game Client modified by Ender

Post by Ubie »

dinghyd wrote:I'd love to find out what the 'Directions' numbers mean, when prospecting for ore.

Are these false hits or do the slice-less pings and Direction / Delta numbers mean something?


After a little playing, direction looks like a degree. Standing west of a known vein, I got -90ish, and standing north of the same vein I got -180ish. If 0 is north, those would point you in the right direction. The Delta is probably used to figure out how big of a pie slice the dousing pie should show.

This is all spur of the moment speculation, though.

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