Announcement: Map Preview

Announcements about major changes in Haven & Hearth.
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Delamore
Posts: 1234
Joined: Mon Jul 13, 2009 9:11 am

Re: Announcement: Map Preview

Post by Delamore »

The idea of all or nothing swimming doesn't sound very good, because at best all you do is save some time at the risk of losing your character.
If there was a way to try to swim back or something maybe, but instant death makes it so it will only be used for a few short distances that everyone will use and anything higher ignored, so a better system would be to just allow players to only cross those few short distances and ignore the rest.
kobnach
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Joined: Wed Jun 10, 2009 5:04 am

Re: Announcement: Map Preview

Post by kobnach »

Delamore wrote:The idea of all or nothing swimming doesn't sound very good, because at best all you do is save some time at the risk of losing your character.
If there was a way to try to swim back or something maybe, but instant death makes it so it will only be used for a few short distances that everyone will use and anything higher ignored, so a better system would be to just allow players to only cross those few short distances and ignore the rest.
Actually, I'm wondering whether the new map will have areas inaccessible except by swimming - either forever, or until boats are implemented. That might be an interesting way for folks with high stats to preserve semi-private hunting grounds, forests, etc. untouchable by merely ordinary characters.
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Onionfighter
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Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: Announcement: Map Preview

Post by Onionfighter »

Machenoid wrote:It's also good to hear that swimming will be deadly as all hell . . .
I disagree, I have been swimming in real life for quite some time, and I haven't died once. I am with Delamore on this one.

Edit: I forgot to mention, what would most concern me about swimming is lag. When there is significant lag, it can be very difficult to walk around. From the sound of it, when swimming this can kill you.
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Rift
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Joined: Mon Jun 01, 2009 1:34 am

Re: Announcement: Map Preview

Post by Rift »

Assuming realism matters...
Plenty of water is incredibly dangerous and life threatening, and if you ran out of stamina you would die.
I have swam in undertows and the like, and i assure you, you can't just "float" around, if you stopped swimming because you were tired, you would be pulled under and die. There are also rapids, fast moving currents that will pull you into rocks, whirlpools, and tons of other potential water dangers.
Sure in a calm lake with little to no waves you can just "float" indefinitly with no effort, you try and take a swim in a raging river and you will die if you run out of stamina, and hell, even if you had some stamina you would likely die.


Personally i would like a mix of calm swimmable waters that you could just float around in, and gain back stamina by just floating without moving... and rushing dangerous waters that if your stamina runs out you will simply be pulled under and die.
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Talvara
Posts: 77
Joined: Sun Jun 07, 2009 8:15 pm
Location: The Netherlands

Re: Announcement: Map Preview

Post by Talvara »

On a completely irelivant note, Woohoo I get a mention in a graph 2 pages back! and a long one at that! im... a guy tough :P

edit: oh silly me... it wasnt even a post, it was a signature. I guess thats what you get for posting at 01:45, Sorry to interupt your posting, please do continue
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Potjeh
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Joined: Fri May 29, 2009 4:03 pm

Re: Announcement: Map Preview

Post by Potjeh »

Recharging stamina while swimming leads to infinite swimming, which both defeats the point of boats and is unrealistic (hypothermia gets you faster than you'd expect). Swimming should be reserved mostly for emergencies, main way to cross water would be boats and rafts. I imagine a raft wouldn't be all that hard to made, provided there are trees nearby.
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KoE
Posts: 536
Joined: Fri Jun 12, 2009 5:01 am

Re: Announcement: Map Preview

Post by KoE »

Recharging stamina while swimming leads to draining your hunger bar which leads to starving to death while swimming, since I believe loftar stated your inventory is inaccessible. (Or something to that effect). Depending on the exact drainage rates and distances, that could very well limit swimming from allowing ocean-crossing escapades while still being reasonably useful to cross smaller lakes and rivers.

I think swimming vs vehicles should be a matter of convenience (or circumstance) vs. speed, staying power, and safety.
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Krakatoah
Posts: 54
Joined: Sun Jul 12, 2009 4:12 am

Re: Announcement: Map Preview

Post by Krakatoah »

Oh hey guys whats...*newmap*....I CAME KITTENS AND WIN.
Two things are infinite: the universe and human stupidity; and I'm not sure about the universe - Albert Einstein
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Marky
Posts: 13
Joined: Thu Aug 13, 2009 9:20 pm

Re: Announcement: Map Preview

Post by Marky »

Dag nabbit, I don't wanna play because all of my work is gonna be for nothing, but I really wanna play.

This update can't come out slower, :(
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Xarx
Posts: 222
Joined: Thu Jul 30, 2009 5:18 am

Re: Announcement: Map Preview

Post by Xarx »

Marky wrote:Dag nabbit, I don't wanna play because all of my work is gonna be for nothing, but I really wanna play.

This update can't come out slower, :(

Get LP and make a lot of food to increase your stats, as they wont be reset......yet.

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