so heres the situation:
me and a friend play hermit style.
soon we will have enough ressources to build a village claim, but we don't want to be a big village with a lot of members.we would take maybe 3 other people and only after some time.basicly I want it for crossroads but is it worth the cons like more attention?
I don't want raiders to think like "oh look a small village, I bet they have good stuff lets raid them" because I don't have the power to defend myself against a faction.A low level random griefer, sure, but not a real village with plate armos or something...
soo: is it worth the risk and work?
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Krugz
- Posts: 164
- Joined: Sat Jan 29, 2011 3:49 am
Re: small village or not?
I've never met a raiding group that passed up an easy raid, whether you have no walls, walls, personal claim, village claim; whatever.. they're going to raid you if they want to raid you. The attention you'll get will be about the same, except maybe now you'll look more formidable. Showing you can make progress in the game makes you a more questionable raid target, imo.
But, it also depends on your location and how friendly you are with your neighbors. If you're right down the river from some big raiding village, it's just an eventuality.. If you're going around taunting people or being a pest, same idea. Make friends with the people near you, at the very least if they get raided you might hear about it and get prepared.
Anyways, what good is the game if you have to run and hide from even the thought of raiders coming? Put your village claim up and shout it's name proudly!

But, it also depends on your location and how friendly you are with your neighbors. If you're right down the river from some big raiding village, it's just an eventuality.. If you're going around taunting people or being a pest, same idea. Make friends with the people near you, at the very least if they get raided you might hear about it and get prepared.
Anyways, what good is the game if you have to run and hide from even the thought of raiders coming? Put your village claim up and shout it's name proudly!

Signed,
that guy who did that thing same as the first II
that guy who did that thing same as the first II
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SpiderJerusalem
- Posts: 551
- Joined: Sun Jan 23, 2011 11:26 pm
Re: small village or not?
in my area live very few people and we don't live at the river, you cant see my claim for the river.In my area are 3 villages, 1 I'm friends with, 1 I don't know, 1 is bowerstone and they seem to have their own problems.I saw tons of battery/assault scents on their village claim today and somebody looted their barterstand I think...Krugz wrote:I've never met a raiding group that passed up an easy raid, whether you have no walls, walls, personal claim, village claim; whatever.. they're going to raid you if they want to raid you. The attention you'll get will be about the same, except maybe now you'll look more formidable. Showing you can make progress in the game makes you a more questionable raid target, imo.
But, it also depends on your location and how friendly you are with your neighbors. If you're right down the river from some big raiding village, it's just an eventuality.. If you're going around taunting people or being a pest, same idea. Make friends with the people near you, at the very least if they get raided you might hear about it and get prepared.
Anyways, what good is the game if you have to run and hide from even the thought of raiders coming? Put your village claim up and shout it's name proudly!
and I have friends in a powerfull polish village in the south
but they add me to their village for trade and that wouldn't work anymore if I get my own village...
-Bottleneck-
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Krugz
- Posts: 164
- Joined: Sat Jan 29, 2011 3:49 am
Re: small village or not?
Bowerstone had a thread up, seems there's been a coup d'etat and some other nonsense over there.. just leave them alone, they're probably too busy in their own drama to worry about you.in my area live very few people and we don't live at the river, you cant see my claim for the river.In my area are 3 villages, 1 I'm friends with, 1 I don't know, 1 is bowerstone and they seem to have their own problems.I saw tons of battery/assault scents on their village claim today and somebody looted their barterstand I think...
and I have friends in a powerfull polish village in the south
but they add me to their village for trade and that wouldn't work anymore if I get my own village...
Make a new character, hearth secret spawn into your village, log out. Now you have a character you can trade with any time, and if they get killed somehow, you only lose what was on your character. Also you can make a crossroads leading to them, and let them make one leading to you (make sure it's outside your walls though, wouldn't want them to get raided and give access to raiders like that
Anyways, it's good that you've made some powerful friends, they might be able to come help you in case you get raided.
*edit* PS: I'm not the best player out there or anything, hopefully some of the more experienced players will come in here and nod at my suggestions; else fix them.
Signed,
that guy who did that thing same as the first II
that guy who did that thing same as the first II
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Jackwolf
- Posts: 914
- Joined: Sat Feb 12, 2011 5:56 am
Re: small village or not?
The crossroads thing is a very good idea if you have people with some high AGI to make the trip (if they're a fair bit away). But definately, DEFINATELY, make sure it's outside the walls.
Go ahead with the village, it'll give you a better feel of claim over your own area. You can always make banners to extend if you want, or just have your own personal claims outside the village. the Claim also provides the same decay protection as a personal claim, which is also good.
Go ahead with the village, it'll give you a better feel of claim over your own area. You can always make banners to extend if you want, or just have your own personal claims outside the village. the Claim also provides the same decay protection as a personal claim, which is also good.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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SpiderJerusalem
- Posts: 551
- Joined: Sun Jan 23, 2011 11:26 pm
Re: small village or not?
thanks for the input guys.I will wait anyway till my friend, who startet after me, has enough charisma for chieftainship
-Bottleneck-
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Jackwolf
- Posts: 914
- Joined: Sat Feb 12, 2011 5:56 am
Re: small village or not?
Oh that doesn't really matter. Whoever is the first person with Lawspeaking to interact with the idol becomes to the Lawspeaker. Chieftain is essentially given similar powers as the Lawspeaker, with some minor modifications here and there. Just make some grape juice, let it ferment to wine. The bonus from that (even with base 10 cha) is enough to become the chieftain.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: small village or not?
Yes, build a village. Crossroads are a godsend. That's really all it breaks down to.