Official world 4 mapping thread

General discussion and socializing.
Wilkommen
Posts: 47
Joined: Sat Jun 26, 2010 4:15 pm

Re: Official world 4 mapping thread

Post by Wilkommen »

How come my village name additions that I PM'ed a while ago were never added?
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LimaZulu
Posts: 959
Joined: Fri Jan 21, 2011 11:28 am

Re: Official world 4 mapping thread

Post by LimaZulu »

Hey, Alg, when're we gonna see a World 5 mapping thread? :D
algeralith
Posts: 335
Joined: Tue Mar 16, 2010 2:26 am

Re: Official world 4 mapping thread

Post by algeralith »

Soon enough =O
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gomimin
Posts: 175
Joined: Tue Dec 28, 2010 12:29 am
Location: W11

Re: Official world 4 mapping thread

Post by gomimin »

Nice :D
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tempwad
Posts: 383
Joined: Thu Feb 10, 2011 1:03 pm

Re: Official world 4 mapping thread

Post by tempwad »

good job! waiting for w5 map.
trapped? masturbate.
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Flame
Posts: 1834
Joined: Thu Oct 08, 2009 5:03 pm

Re: Official world 4 mapping thread

Post by Flame »

No one more say (like in w3) that map are useless now? XD We was so relaxed with the w4 world map that is a shock don't have a map now xD
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Goddess
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Joined: Sat Feb 19, 2011 9:04 am

Re: Official world 4 mapping thread

Post by Goddess »

Should be up again soon.
Jackwolf
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Re: Official world 4 mapping thread

Post by Jackwolf »

We should just not have a map >> Map makes it too easy, imo.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Goddess
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Joined: Sat Feb 19, 2011 9:04 am

Re: Official world 4 mapping thread

Post by Goddess »

Jackwolf wrote:We should just not have a map >> Map makes it too easy, imo.
Then remove the open source part - and all modified clients with it....
ImpalerWrG
Posts: 470
Joined: Tue Feb 02, 2010 10:17 am

Re: Official world 4 mapping thread

Post by ImpalerWrG »

Your all right, we became incredibly reliant on the map and coordinates (I know I did), it's not in the spirit of the game as the designers intended it and we really *shouldn't* do it. But so long as 3rd party clients exist and they are freely sending minimap data to the client its rather inevitable.

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