Time of crime

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Time of crime

Post by Potjeh »

I think it'd be neat if we could spend a single scent use to determine the exact time the clue was left. It would be useful for working out details of a multiple-scent crime. But even better is that it would help resolve legal conflict between players, for example by determining who stole first when two players steal from each other (original theft and retrieval).
Image Bottleneck
Pacho
Posts: 712
Joined: Wed Jun 10, 2009 2:21 am

Re: Time of crime

Post by Pacho »

It would be even better if its accuracy was linked to an exploration vs stealth comparison. The reading would range from totally and completely wrong (it might have happened today, maybe yesterday, or it might happen tomorrow!), to perfectly accurate.
57thDamned
Posts: 44
Joined: Sun Aug 09, 2009 5:23 pm

Re: Time of crime

Post by 57thDamned »

It would be nice, if you leave fewer Scents, when you steal at night... :)
User avatar
Errol
Posts: 124
Joined: Fri May 29, 2009 8:06 pm

Re: Time of crime

Post by Errol »

...depending on the day/night sliders of the people involved, of course.

Return to “Critique & Ideas”