Game Development: World 5

Announcements about major changes in Haven & Hearth.
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LimaZulu
Posts: 959
Joined: Fri Jan 21, 2011 11:28 am

Re: Game Development: World 5

Post by LimaZulu »

Rhiannon wrote:Jesus fucking crist, I thought you guys were making some jackass 3d game and yet you find time to destroy this one. I thought you said you'd be leaving it alone. fuck maybe 2 years is long enough
QQ moar?
chaosovum
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Re: Game Development: World 5

Post by chaosovum »

Dobn't know if anyone has noticed this so far, but clay nodes also seem to be limited like fish now.
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frontrox1
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Re: Game Development: World 5

Post by frontrox1 »

chaosovum wrote:Dobn't know if anyone has noticed this so far, but clay nodes also seem to be limited like fish now.
Hasn't it always been like this?
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Sarchi
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Re: Game Development: World 5

Post by Sarchi »

frontrox1 wrote:
chaosovum wrote:Dobn't know if anyone has noticed this so far, but clay nodes also seem to be limited like fish now.
Hasn't it always been like this?
I think he is saying they deplete faster.
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LimaZulu
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Re: Game Development: World 5

Post by LimaZulu »

Sarchi wrote:
frontrox1 wrote:
chaosovum wrote:Dobn't know if anyone has noticed this so far, but clay nodes also seem to be limited like fish now.
Hasn't it always been like this?
I think he is saying they deplete faster.
S'what Loftar said on the first page, I believe.
OvShit
Posts: 390
Joined: Wed Feb 10, 2010 1:39 pm

Re: Game Development: World 5

Post by OvShit »

The new system is pretty neat although skills don`t seem to fit into the new craftables finding system. Maybe it`d be better to leave only combat, crime and basics(lumberjacking, hunting, foraging, yeomanry and fishing) skills?
chaosovum
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Re: Game Development: World 5

Post by chaosovum »

I think he is saying they deplete faster.[/quote]

S'what Loftar said on the first page, I believe.[/quote]


It's what loftar said about "fish", he didn't say you'd stop getting clay out of a node after like....5-8.
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frontrox1
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Re: Game Development: World 5

Post by frontrox1 »

Found a dandelion!
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LimaZulu
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Re: Game Development: World 5

Post by LimaZulu »

chaosovum wrote:I think he is saying they deplete faster.
S'what Loftar said on the first page, I believe.[/quote]


It's what loftar said about "fish", he didn't say you'd stop getting clay out of a node after like....5-8.[/quote]

Oh, my bad. Reading comprehension failed. :(

What was the q?
toromeister
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Re: Game Development: World 5

Post by toromeister »

chaosovum wrote:EARLY initial first impression. I'm not sure a hybrid system wouldn't be better. I want my 18k when I shoot a bear.
Exactly! 18k was a GREAT reason to kill bears. Now what?
The old system was good. The new system is so awesomely interesting. Why not put them together in a way one would complete the other?

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