Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

BWithey
Posts: 274
Joined: Sun Aug 01, 2010 3:16 pm

Re: Game Client modified by Ender

Post by BWithey »

welpday wrote:I have never used this client before and I'm having trouble getting it working..

I did the haven.jar copying thing and I edited the run.bat file to (start "C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Djava.library.path="C:\Haven and Hearth" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res)

but it's erroring with "Windows cannot find 'Djava.library.path"C:\Haven and Hearth" make sure you typed it correctly etc etc.

Any suggestions?


Having this exact same problem. Suggestions?
Nibiru1221
Posts: 6
Joined: Sat Mar 12, 2011 3:51 am

Re: Game Client modified by Ender

Post by Nibiru1221 »

Okay, I've done as much as I can and now I'm stuck.. Can someone please help me from here??

Here's what I've done so far.

I downloaded the new Haven.jar from the (PLAY) option of the HnH web site and put in a new folder on my desktop named, "Vanilla"

I copied the Enders Haven.jar file from the HnH_Ender_x32 folder and put it into a new folder on my desktop named, "Enders"

I used Winzip to browse the "Haven.jar" from the "Vanilla" folder, then set the contents to display by <Modified Date> and found about 35 files that were dated 3/12 through 3/13.

Since these files are in a compressed format then there's no option in Winzip to <COPY> them, but I selected them and <EXTRACTED> them to the "Enders" folder on my desktop. So now the "Enders" folder on my desktop has the 35 <extracted> .class files and the Enders Haven.jar file.

So here lies my problem.. Since these 35 .class files are now uncompressed, I need to compress them and add to the "Enders" Haven.jar file... BUT Winzip only has the option to add them as a .zip compression to an existing .zip file and I'm not sure what that would do since .zip and .jar aren't the same compression.

Does .jar have a compression utility or can .zip files exist within the .jar file or what am I missing??


Thanks in advance!
garanis
Posts: 22
Joined: Wed Jan 12, 2011 12:06 am

Re: Game Client modified by Ender

Post by garanis »

Ekoi wrote:I've tried posted instructions in both 7zip and winzip, and the game doesn't want to work either way.

It would be awesome if someone zipped their client and uploaded it.


[rant]
Oh for fucks sake, that is EXACTLY what I did, then someone said they were afraid of it and they werent using it, so I posted instructions. And to the asshats who are posting the same fucking error message that is posted in like 203102931 places in these gilbertus/enders threads, USE THE SEARCH FUNCTION AND READ THE GILBERTUS FLOWCHART THREAD.
[/rant]
Nibiru1221
Posts: 6
Joined: Sat Mar 12, 2011 3:51 am

Re: Game Client modified by Ender

Post by Nibiru1221 »

garanis wrote:
Ekoi wrote:I've tried posted instructions in both 7zip and winzip, and the game doesn't want to work either way.

It would be awesome if someone zipped their client and uploaded it.


[rant]
Oh for fucks sake, that is EXACTLY what I did, then someone said they were afraid of it and they werent using it, so I posted instructions. And to the asshats who are posting the same fucking error message that is posted in like 203102931 places in these gilbertus/enders threads, USE THE SEARCH FUNCTION AND READ THE GILBERTUS FLOWCHART THREAD.
[/rant]



So what if someone is afraid of it?!?. If your Enders client is modified and working with W5 then upload it and I'm sure some people will give it a try. (Me being one of them).. Or you could just tell me what I'm missing in my previous post?? Either way would be better than using the Native W5 client.

Thanks,
Nib.
Ekoi
Posts: 5
Joined: Wed Jan 26, 2011 9:51 pm

Re: Game Client modified by Ender

Post by Ekoi »

garanis wrote:
Ekoi wrote:I've tried posted instructions in both 7zip and winzip, and the game doesn't want to work either way.

It would be awesome if someone zipped their client and uploaded it.


[rant]
Oh for fucks sake, that is EXACTLY what I did, then someone said they were afraid of it and they werent using it, so I posted instructions. And to the asshats who are posting the same fucking error message that is posted in like 203102931 places in these gilbertus/enders threads, USE THE SEARCH FUNCTION AND READ THE GILBERTUS FLOWCHART THREAD.
[/rant]


Sorry, search on this forum and many others does not seem to work correctly on this connection for some reason.

However, I should have looked more than one page back in this thread, so my-bad there. You have my thanks for posting it.
User avatar
Phades
Posts: 352
Joined: Tue Jan 25, 2011 9:07 pm

Re: Game Client modified by Ender

Post by Phades »

32 and 64 bit already patched and ready to download:

viewtopic.php?f=2&t=17028
-Diadems of Odditown
Odditown loves you no matter what.
garanis
Posts: 22
Joined: Wed Jan 12, 2011 12:06 am

Re: Game Client modified by Ender

Post by garanis »

Nibiru1221 wrote:
garanis wrote:that is EXACTLY what I did



So what if someone is afraid of it?!?. If your Enders client is modified and working with W5 then upload it and I'm sure some people will give it a try. (Me being one of them).. Or you could just tell me what I'm missing in my previous post?? Either way would be better than using the Native W5 client.

Thanks,
Nib.
User avatar
chibikid
Posts: 164
Joined: Thu Mar 10, 2011 10:36 am

Re: Game Client modified by Ender

Post by chibikid »

it not Ender it autohaven dam it
User avatar
Phades
Posts: 352
Joined: Tue Jan 25, 2011 9:07 pm

Re: Game Client modified by Ender

Post by Phades »

chibikid wrote:it not Ender it autohaven dam it


Use my link for working version.
-Diadems of Odditown
Odditown loves you no matter what.
garanis
Posts: 22
Joined: Wed Jan 12, 2011 12:06 am

Re: Game Client modified by Ender

Post by garanis »

Phades wrote:
chibikid wrote:it not Ender it autohaven dam it


Use my link for working version.


Agreed. Use this guy's link, I don't have any patience for morons.

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