-
harushu
- Posts: 40
- Joined: Thu Oct 14, 2010 9:13 am
Re: Game Development: World 5
my curiosity is how this system works with a village. are people going to be able to get enough authority to keep up with the daily loss or maybe this has been reduced. time will tell
-
loftar
- Posts: 9095
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: World 5
Actually, I'm pretty sure you can count on things to change. This one was of those instances. :)jorb wrote:Don't count on it.Shousha wrote:Call me if things change.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: World 5
Yeah, but me calling him?loftar wrote:Actually, I'm pretty sure you can count on things to change. This one was of those instances.jorb wrote:Don't count on it.Shousha wrote:Call me if things change.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
harushu
- Posts: 40
- Joined: Thu Oct 14, 2010 9:13 am
Re: Game Development: World 5
hey jorb and loftar not sure if you check personal messages at all but I sent you both a message about an exploit in the game.. wasn't sure if sending you the problem was correct or if should have posted it somewhere.. just wanted to make sure you guys got it
-
loftar
- Posts: 9095
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: World 5
jorb wrote:Yeah, but me calling him? :)
You do not have the required permissions to view the files attached to this post.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Affens
- Posts: 33
- Joined: Tue Feb 22, 2011 7:46 pm
Re: Game Development: World 5
Only thing that kept harvests interesting was the LP gain from fieldwork.
Full change + full nature gave not only ridiculous amounts of harvests but good LP as well.
With insane amounts of goods from fields, refining stuff further gave even more LP.
A huge field of wheat along with a similar field of grapes.
Harvest, grind to flour, make dough...
Harvest, press to juice...
Wonder if anyone is up for the fieldwork anymore.
Full change + full nature gave not only ridiculous amounts of harvests but good LP as well.
With insane amounts of goods from fields, refining stuff further gave even more LP.
A huge field of wheat along with a similar field of grapes.
Harvest, grind to flour, make dough...
Harvest, press to juice...
Wonder if anyone is up for the fieldwork anymore.
-
harushu
- Posts: 40
- Joined: Thu Oct 14, 2010 9:13 am
Re: Game Development: World 5
Affens wrote:Only thing that kept harvests interesting was the LP gain from fieldwork.
Wonder if anyone is up for the fieldwork anymore.
heck yeah, you still need all the product plus I am itching to see what new stuff can be made and what curiosities can be found.
-
LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Game Development: World 5
Sounds like Loftar's pimpin' you out, bru.jorb wrote:Yeah, but me calling him?
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: World 5
loftar why you so slowloftar wrote:Actually, I'm pretty sure you can count on things to change. This one was of those instances. :)jorb wrote:Don't count on it.Shousha wrote:Call me if things change.
-
Dalunel
- Posts: 6
- Joined: Tue Jan 25, 2011 10:02 pm
Re: Game Development: World 5
I think someone forgot to rename this game to "Waiting & Starving" when they updated it to World 5. I'm typing this as I'm waiting by the way.