Jfloyd wrote: I used to have 4 of them. They were in Jorbs old camp. Plus the fruit-tastic pink cape. I also kept a few pieces of the old meat that is now uncookable.
I'm pretty sure you're the one I got them from. :3=
Jfloyd wrote: I used to have 4 of them. They were in Jorbs old camp. Plus the fruit-tastic pink cape. I also kept a few pieces of the old meat that is now uncookable.

guy one should claim the area before he starts the settlement^^Laremere wrote:Guy one starts building a settlement in a nice location.
Guy two comes along and builds a claim over it.
Guy one can't do anything.
Good idea, in theory.
what if Guy One doesn't have the skill?
Then boohoo Guy One is shit out of luck.what if Guy one doesn't have the materials he needs to make the claim pole when finding it?
You mean if the rest of the community spent time thinking about the other affects that their suggestions would have on the game problems like this wouldn't arise?Junkfist2 wrote: Maybe if there was a sensible system to destroy claims we wouldn't have to start slipping down this incomprehensible and exploitable slope, hemming and hawing and tossing out arbitrary and artificial quick-fix solutions.
What can guy one currently do about such a situation? He can kill guy two, but his claim will still be there. Whatever he does, he'll never get his settlement back. This is why I think that any claim destruction system is a horrible idea, unless it's tied to (in)activity of the claim holder.Laremere wrote:Guy one starts building a settlement in a nice location.
Guy two comes along and builds a claim over it.
Guy one can't do anything.
Good idea, in theory.