Server issues: New server

Announcements about major changes in Haven & Hearth.
PavlikUa
Posts: 6
Joined: Mon Mar 14, 2011 4:23 pm

Re: Server issues: New server

Post by PavlikUa »

Hi guys!
I`m a nooby here and eager to play the game. Unfortunately, the server won`t let me pass in. "Could not connect to server. Connection timed-out". The server is working fine though. I also tried unofficial clients (changing to moltke.seatribe.se) - the same story.
I`m using Win2000 without any firewalls. Antivirus is turned off for not causing problems for the game. How to log in???
Help me please!

P.S. moltke.seatribe.se is pinging well
Trainwreck234
Posts: 3
Joined: Sun Mar 13, 2011 8:43 pm

Re: Server issues: New server

Post by Trainwreck234 »

any one loose all there Characters cause i lost moths of work. and i would like to know why
Serq666
Posts: 6
Joined: Thu Feb 04, 2010 8:34 pm

Re: Server issues: New server

Post by Serq666 »

Strange i lost my char too ^_^ damn i have all what need but... awwwww :shock:
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Xoatl
Posts: 104
Joined: Sun Jan 30, 2011 9:54 pm

Re: Server issues: New server

Post by Xoatl »

Trainwreck234 wrote:any one loose all there Characters cause i lost moths of work. and i would like to know why
new world, read the thread about it.

Also server down :( I was chasing down a ladybug and BOOM, crashed.
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Aryssa
Posts: 36
Joined: Sun Jan 23, 2011 3:35 pm

Re: Server issues: New server

Post by Aryssa »

To Train and Serg: EVERYONE lost their chars, the entire world 4 was destroyed. This is World 5 now, everyone has to start over.

and server crashed again.. YAY.
jorb wrote:I have no idea. :lol:
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Aryssa
Posts: 36
Joined: Sun Jan 23, 2011 3:35 pm

Re: Server issues: New server

Post by Aryssa »

and crashed again... not even 10 mins after it is back up.. and i was fishing, after looking for many many hours for fish...
jorb wrote:I have no idea. :lol:
SagaSorbet
Posts: 20
Joined: Sun Jan 09, 2011 8:52 am

Re: Server issues: New server

Post by SagaSorbet »

Is is getting annoying :( :( :roll: :roll: :evil: :evil: :twisted:
Gotick00
Posts: 1
Joined: Tue Mar 15, 2011 2:45 am

Re: Server issues: New server

Post by Gotick00 »

Nice!!!!!Server crashed again.
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rozn
Posts: 1386
Joined: Sun Apr 11, 2010 2:18 pm
Location: A wonderful place called

Re: Server issues: New server

Post by rozn »

SagaSorbet wrote:Is is getting annoying :( :( :roll: :roll: :evil: :evil: :twisted:
Aryssa wrote:and crashed again... not even 10 mins after it is back up.. and i was fishing, after looking for many many hours for fish...
Gotick00 wrote:Nice!!!!!Server crashed again.
Omg everyone is getting sick of you people complaining.

Haven and Hearth is currently in what we consider alpha status. In practice, this means that we have most of the core functionalities in place, those crucial gimmicks and widgets that allow the game to run and people to connect and play. However, much of the higher-level functionality is either missing or only partially implemented. Also, because some functionality is partially implemented, the persistent data in the game can be rather unstable. For example, we might have to remove the maps from time to time when we implement a new map generator.

A crash big deal... Go do something else with your life rather then whining about a game and if was a mod i would ban you right here right now....
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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LimaZulu
Posts: 959
Joined: Fri Jan 21, 2011 11:28 am

Re: Server issues: New server

Post by LimaZulu »

rozn wrote:
SagaSorbet wrote:Is is getting annoying :( :( :roll: :roll: :evil: :evil: :twisted:
Aryssa wrote:and crashed again... not even 10 mins after it is back up.. and i was fishing, after looking for many many hours for fish...
Gotick00 wrote:Nice!!!!!Server crashed again.
Omg everyone is getting sick of you people complaining.

Haven and Hearth is currently in what we consider alpha status. In practice, this means that we have most of the core functionalities in place, those crucial gimmicks and widgets that allow the game to run and people to connect and play. However, much of the higher-level functionality is either missing or only partially implemented. Also, because some functionality is partially implemented, the persistent data in the game can be rather unstable. For example, we might have to remove the maps from time to time when we implement a new map generator.

A crash big deal... Go do something else with your life rather then whining about a game and if was a mod i would ban you right here right now....
+1

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