The math behind the hydrological survey

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Scilly_guy
Posts: 337
Joined: Thu Feb 24, 2011 4:32 pm

Re: The math behind the hydrological survey

Post by Scilly_guy »

Oh well, guess I was just lucky then... you can find a pattern in chaos if you look hard enough.
nicklepontius
Posts: 69
Joined: Wed Mar 09, 2011 7:34 pm

Re: The math behind the hydrological survey

Post by nicklepontius »

Sevenless wrote:If you're willing to be systematic about it, then yes, you'll be able to pinpoint the node this way. Your assumption about concentric circles is correct, and the nodes do ignore land as an obstacle. Personally? The trouble's only worth it if you think there's at least q30+ water there.

However, well points are exactly a dime a dozen. You probably won't have one right on the node center, but if the node is inland from the rivers the quality should go up nicely.
I did find q30+, but I thought I should be able to know what q is under my well precisely.
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Sevenless
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Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: The math behind the hydrological survey

Post by Sevenless »

I don't know if that's possible. Quality seems to spike almost exponentially. The creators of this game are fond of square roots and the like after all.
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barra
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Joined: Mon Jul 05, 2010 2:08 pm

Re: The math behind the hydrological survey

Post by barra »

Sevenless wrote:I don't know if that's possible. Quality seems to spike almost exponentially. The creators of this game are fond of square roots and the like after all.
http://en.wikipedia.org/wiki/Inverse-square_law
loftar wrote:You do appear to need a good trolling.

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