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Jackwolf
- Posts: 914
- Joined: Sat Feb 12, 2011 5:56 am
Re: Official world 4 mapping thread
Well that just means that someone would be making their -own- maps, rather than a fully public map.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Goddess
- Posts: 77
- Joined: Sat Feb 19, 2011 9:04 am
Re: Official world 4 mapping thread
That's what we said.Jackwolf wrote:Well that just means that someone would be making their -own- maps, rather than a fully public map.
If you mean "mini-maps should be removed" - true.
Though a resolution of 800x600 would be unacceptable then.
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Jackwolf
- Posts: 914
- Joined: Sat Feb 12, 2011 5:56 am
Re: Official world 4 mapping thread
Personally I'd say it'd be cool if you couldn't even get a minimap until you had cartography. Would keep its use even with custom clients.
But that's just me.
But that's just me.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Official world 4 mapping thread
well, the minimap is like the chara that can look the orizons. We can-t look an orizons if we look from the up, but chara should see more than we see, so, a minimap for us.
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JoeNightmare
- Posts: 137
- Joined: Sat Sep 04, 2010 10:58 am
Re: Official world 4 mapping thread
Shouldnt you make a new thread so no one gets confused when it's world 5 and the topic is about world 4.
"Yes, check last world out, it was marvelous. Say what now? Oh no no, this is the world 4 map. Our current world looks nothing like this."
"Yes, check last world out, it was marvelous. Say what now? Oh no no, this is the world 4 map. Our current world looks nothing like this."

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gomimin
- Posts: 175
- Joined: Tue Dec 28, 2010 12:29 am
- Location: W11
Re: Official world 4 mapping thread
Jackwolf wrote:We should just not have a map >> Map makes it too easy, imo.
Just don't use it...
and btw. don't talk "we"
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
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rozn
- Posts: 1386
- Joined: Sun Apr 11, 2010 2:18 pm
- Location: A wonderful place called
Re: Official world 4 mapping thread
We have 1. Flame are you in a village? If so I can see in trying to get you a copy of itFlame wrote:need the world map çOç!
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Official world 4 mapping thread
I haven't seen anything but encouragement about 3rd party tools and clients from Jorb (and guess by extension Loftar). Therefore, why should anyone think it's not in the spirit of the game?ImpalerWrG wrote:Your all right, we became incredibly reliant on the map and coordinates (I know I did), it's not in the spirit of the game as the designers intended it and we really *shouldn't* do it. But so long as 3rd party clients exist and they are freely sending minimap data to the client its rather inevitable.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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algeralith
- Posts: 335
- Joined: Tue Mar 16, 2010 2:26 am
Re: Official world 4 mapping thread
I'm just waiting a bit longer to release the map. I need to get it filled enough so I can properly center it, that way coords will never change. Just have to wait untill then...