Wanted: TheEmperor/Explorer

Announcements about major changes in Haven & Hearth.
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Wanted: TheEmperor/Explorer

Post by Kaios »

craddle wrote:
TeckXKnight wrote:
Sarchi wrote:Best to just nerf the LP and wipe the exploited characters rather than a server wipe, to be honest.
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bitza
Posts: 1462
Joined: Wed Dec 30, 2009 2:07 pm

Re: Wanted: TheEmperor/Explorer

Post by bitza »

emptyquotin dis forever
Karede wrote: It takes a special kind of autism to play this game
naqaden
Posts: 7
Joined: Mon Dec 27, 2010 7:31 am

Re: Wanted: TheEmperor/Explorer

Post by naqaden »

Jeff wrote:
naqaden wrote:Can any curiousity be found/crafted with a negative quality?
I've thought about that as well. Since "discovery" LP is always the same, the problem should rely on curiosities. But how could you get a negative curiosity? You should have negative quality material to begin with, and you get the materials by plants, foraging and similiar tasks. Tree quality is fixed at 10 and the terrains' quality depends on the value given when the map has been generated. So, unless something failed during the generation and there is a negative terrain in the world, i don't have any idea about how could a similiar episode could happen.
I think that is mostly right, but the first stage(s) of grown trees can be below 10 quality. Cone Cows could be made entirely from a single fir tree, but there is sooo much time involved with trees, especially starting from scratch in a new world. And that's just one of the few craftable curiosities I'm aware of because of the new craft limitations. Since a lot of time and non-wood elements go into tree growing, I'm guessing this is not it though.
Fred wrote:no killing moths / or putting / boiling water on the ants
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flajek122
Posts: 204
Joined: Sat Dec 18, 2010 2:51 pm

Re: Wanted: TheEmperor/Explorer

Post by flajek122 »

kLauE wrote:
ewlol wrote:it would be cool to have 10,000 unarmed combat
lol, how long u need to click to 10k ua? :D
If you try change value in cheat engine you dont need to click
cruz0301
Posts: 11
Joined: Sun Feb 06, 2011 10:01 pm

Re: Wanted: TheEmperor/Explorer

Post by cruz0301 »

Stinkfoot wrote:
yummy wrote:Jorb just launched a nuclear preemptive strike.
Jorb is a mushroom cloud laying mother fucker, mother fucker.
Normally, his ass would be dead as fucking fried chicken, but you happened to pull this shit while Jorb is in a transitional period.
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Zampfeo
Posts: 652
Joined: Sun Apr 25, 2010 8:30 pm
Location: USA

Re: Wanted: TheEmperor/Explorer

Post by Zampfeo »

When did this start happening? If it was 2-3 days after the start of W5 maybe he made a 0Q farming curiosity?
Speed
Posts: 90
Joined: Sun Aug 01, 2010 12:09 am

Re: Wanted: TheEmperor/Explorer

Post by Speed »

flajek122 wrote:
kLauE wrote:
ewlol wrote:it would be cool to have 10,000 unarmed combat
lol, how long u need to click to 10k ua? :D
If you try change value in cheat engine you dont need to click
Cheat engine only changes the values client-sided, while the actual stats are server-sided, so cheat engine has no sense.
Lasteast
Posts: 64
Joined: Sun Mar 13, 2011 1:27 pm

Re: Wanted: TheEmperor/Explorer

Post by Lasteast »

So Hap. I hope to one day visit the site of the salted ground.
fisx
Posts: 41
Joined: Sun May 30, 2010 12:27 pm

Re: Wanted: TheEmperor/Explorer

Post by fisx »

lp you can download the forms to kill her to collect various items to kill again and again taking item pockets very quickly it is rather a bug
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DeBosh
Posts: 330
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Location: Minerals everywhere!

Re: Wanted: TheEmperor/Explorer

Post by DeBosh »

fisx wrote:lp you can download the forms to kill her to collect various items to kill again and again taking item pockets very quickly it is rather a bug
Anyone who can decipher this, please do so.
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