i still think bows and such should have a range cap because of this feature, just seems a tad bit annoying for those who dont use custom clientsTeckXKnight wrote:Ender's client. Open options and enable zooming. Use the mouse wheel.matiasdk2 wrote:wait how you zoom out ?
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Mopstar
- Posts: 446
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Re: How often are palisades breached?
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
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Jackard
- Posts: 8849
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Re: How often are palisades breached?
fixed that for youQuipster wrote:So it's essentially giving yourself an advantage... Nice.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Halagaz
- Posts: 218
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Re: How often are palisades breached?
Maybe im wrong but from my understanding your sight area won4t enlarge when you zoom, sure you will see land you normally won4t, but you won4t see anything else. In the picture posted you can4t see the trees in half the picture, you wont see people there, neither animals plants or whatever, not even palisade if there is one, so i don4t really see what adventage it give. It give none, its pure fluff. You still won4t be able to shoot at someone you can4t see anyway. The area where you can see stuff is the same for all clients anyway, am I right?
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Sevenless
- Posts: 7704
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- Location: Canada
Re: How often are palisades breached?
Bows and etc do have a range cap of short. Further away you are, the slower the aim bar fills up. Obviously a high enough MM can counter this but yeah...
Side note, palisade busting for shits and giggles takes a fair amount of strength. I don't think we'll be seeing that much Str for a little while yet. From what I've gathered battering rams only come out over serious grievances.
Side note about enders. The game devs haven't stated anything against it as far as I'm aware. It's easy as hell to install. It lets you turn night off when you're outside (thank you, my eyes hurt so much from foraging in the dark).
Just... yeah just get it. It's amazing. Also if you're really worried about them breaking into your mine, feel free to build a palisade in it around the entrance. Bigger villages brickwall the underground sections from what I've read.
Side note, palisade busting for shits and giggles takes a fair amount of strength. I don't think we'll be seeing that much Str for a little while yet. From what I've gathered battering rams only come out over serious grievances.
Side note about enders. The game devs haven't stated anything against it as far as I'm aware. It's easy as hell to install. It lets you turn night off when you're outside (thank you, my eyes hurt so much from foraging in the dark).
Just... yeah just get it. It's amazing. Also if you're really worried about them breaking into your mine, feel free to build a palisade in it around the entrance. Bigger villages brickwall the underground sections from what I've read.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: How often are palisades breached?
You are correct. The advantage is that you can see max in every direction and not be taken by surprise as you scroll around to see.Halagaz wrote:Maybe im wrong but from my understanding your sight area won4t enlarge when you zoom, sure you will see land you normally won4t, but you won4t see anything else. In the picture posted you can4t see the trees in half the picture, you wont see people there, neither animals plants or whatever, not even palisade if there is one, so i don4t really see what adventage it give. It give none, its pure fluff. You still won4t be able to shoot at someone you can4t see anyway. The area where you can see stuff is the same for all clients anyway, am I right?
Bows have a range limit of 40 tiles.
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sabinati
- Posts: 15527
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- Location: View active topics
Re: How often are palisades breached?
you're still limited by draw distance though
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Quipster
- Posts: 20
- Joined: Tue Mar 08, 2011 1:00 am
Re: How often are palisades breached?
I don't follow... If someone makes a game, and implements things the way that they feel they should be implemented... And then someone else comes along and makes a mod that changes things to make it easier for those who have the mod, does that not qualify as an "unfair advantage" over the people who choose to use the original client ? For example, walking through a forest becomes a whole lot safer if you can see bears and other hazards from three screen lengths away... As well as see people hiding behind trees, etc...Jackard wrote:fixed that for youQuipster wrote:So it's essentially giving yourself an advantage... Nice.
It's akin to giving yourself a rear view mirror in COD.
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MaimedFox
- Posts: 19
- Joined: Fri May 29, 2009 8:44 pm
Re: How often are palisades breached?
It isn't really fair, but there are players who don't care about fairness and will use the client anyway, and then the only way to contend with them is to use a modded client as well. It's a vicious cycle but it's the way things are unless Jorbtar introduce some sort of countermeasure.Quipster wrote:
I don't follow... If someone makes a game, and implements things the way that they feel they should be implemented... And then someone else comes along and makes a mod that changes things to make it easier for those who have the mod, does that not qualify as an "unfair advantage" over the people who choose to use the original client ? For example, walking through a forest becomes a whole lot safer if you can see bears and other hazards from three screen lengths away... As well as see people hiding behind trees, etc...
It's akin to giving yourself a rear view mirror in COD.
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: How often are palisades breached?
seeing as it is publicly available, no. it is not "unfair"Quipster wrote:I don't follow... If someone makes a game, and implements things the way that they feel they should be implemented... And then someone else comes along and makes a mod that changes things to make it easier for those who have the mod, does that not qualify as an "unfair advantage" over the people who choose to use the original client ?
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: How often are palisades breached?
It's definitely wrong that some clients can do things like turn off DARKNESS. Why exactly were torches and such implemented in the game if you were intended to have nightvision?
That said, I don't hesitate to use these programs. It's an alpha, and I assume eventually they will close up these loopholes.
That said, I don't hesitate to use these programs. It's an alpha, and I assume eventually they will close up these loopholes.