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Oace2
- Posts: 9
- Joined: Sun Feb 06, 2011 5:43 pm
Order of skills?
I have no idea what im doing on my first character, but I think I got it down. Im going to start a new character, so what order should I go in?
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Order of skills?
First off, pick everything off trees you can, dig the ground, dig in the river until you get clay. That'll get your start LP
Then buy the skills Foraging, Hunting, Lumberjacking, and finally carpentry after you've made a bonesaw from a rabbit that hunting lets you catch. Carpentry lets you make several symbel items that are all good discovery LP from wood blocks.
After that you're going to want to pump up exploration to about lvl 10. That lets you see more things to forage. Survival should be increased to 10 next. Survival gives better quality items from foraging.
You should be mowing cone cows and any forageable curios you can get at this point. Especially learn how to raid ant hills, soldiers queens and empresses give the best LP possible for a new player.
If you haven't managed to steal a boat by this point, get boatbuilding next. Boat around and make a living off raiding ant hills.
This should get you on your feet in the game.
Then buy the skills Foraging, Hunting, Lumberjacking, and finally carpentry after you've made a bonesaw from a rabbit that hunting lets you catch. Carpentry lets you make several symbel items that are all good discovery LP from wood blocks.
After that you're going to want to pump up exploration to about lvl 10. That lets you see more things to forage. Survival should be increased to 10 next. Survival gives better quality items from foraging.
You should be mowing cone cows and any forageable curios you can get at this point. Especially learn how to raid ant hills, soldiers queens and empresses give the best LP possible for a new player.
If you haven't managed to steal a boat by this point, get boatbuilding next. Boat around and make a living off raiding ant hills.
This should get you on your feet in the game.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Order of skills?
Hunting, foraging, lumberjacking, carpentry, 5 exploration, fishing, boatbuilding, some more exploration, animal husbandry, leather working. After that work on raising exploration, a bit of survival (make sure to wear double nettle gear), and finally marksmanship when you can make a sling (no more marksmanship than 2x your sling q).
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Order of skills?
If you can afford it early on it's also worthwhile to pump up to 10UA so you can successfully raid anthills without having to run away.
A steep price, but easily obtaining soldiers helps a lot.
Also, should go without saying but make sure you pump for first PERSONAL BELIEFS point into PEACEFUL in order to maximize your bootstrap LP (which once you use, it's gone).
A steep price, but easily obtaining soldiers helps a lot.
Also, should go without saying but make sure you pump for first PERSONAL BELIEFS point into PEACEFUL in order to maximize your bootstrap LP (which once you use, it's gone).
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Order of skills?
I'd skip on boat building if you don't absolutely need it--lack of terrain variety or stuck on a poor island. It's nice to cruise around quickly, fishing, and to hunt big game, though. The points there are a few you can use to get Yeomanry if you're by yourself. (And even if you're not by yourself, you need it to help place construction signs for a Pali or repair one.)
5 UA is all that is needed to raid an anthill without needing to kite the ants off first. 7 or 8 makes a bit of a better buffer.
After going peaceful, I'd even say going one or two points into Civilization unless all you plan on doing is mining and combat where you need the str and hp.
5 UA is all that is needed to raid an anthill without needing to kite the ants off first. 7 or 8 makes a bit of a better buffer.
After going peaceful, I'd even say going one or two points into Civilization unless all you plan on doing is mining and combat where you need the str and hp.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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a_Ficus
- Posts: 59
- Joined: Thu Mar 03, 2011 8:15 pm
Re: Order of skills?
I've heard the "10 UA to raid an anthill without kiting" thing before, but I don't quite understand it. I have my UA at 10, and still get damaged for about 8 points a hit (with leather armor on) when I'm raiding an anthill. Am I missing something, or how does this work?
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Mhi200
- Posts: 59
- Joined: Sun Jan 23, 2011 9:50 am
Re: Order of skills?
If you have 10 UA, click raid, and don't move. If you stay still (and just let the raid timer fill up), each ant will hit for about 25% of your defense bar (3x25<100, so you'll be safe). If you're moving, they will hit through your defense bar to your hp (And cancel your whole def bar too)