If you can get in, you can have everything.

Forum for discussing in game politics, village relations and matters of justice.
Ginnungagap
Posts: 50
Joined: Sat May 29, 2010 2:20 pm

If you can get in, you can have everything.

Post by Ginnungagap »

Welp, some asshole decided to bar me in my palisade (yes, it was supposed to have been sealed, apparently a cornerpost was missed).

But in retrospect, I think it was a good thing. Spring Break's almost over and I definitely do not need H&H in my life when I go back to school. lol

It's been a good several days, and I've gotten quite a bit of stuff done.
welp.jpg
There's a cupboard full of q50+ clay, cupboard full of all kinds of curios, cupboard full of silkmoth eggs, a cupboard of leather and hides, and a built q60 kiln.

And if you manage to just break the outer wall, I could even give you the key. :D

I'm in the south eastern part of the map.
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Spoonfish
Posts: 36
Joined: Tue Jan 11, 2011 12:38 am

Re: If you can get in, you can have everything.

Post by Spoonfish »

should have told us :(
i think we might be able to combine our guys to ram it for ya. (maybe, not to sure on how the str math works on that)
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bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: If you can get in, you can have everything.

Post by bmjclark »

That really sucks, gotta love the griefers lol. But yah, its either 32 or 36 combined str to knock down a wall. GL =\
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: If you can get in, you can have everything.

Post by Jackard »

Moved to Congress.

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