Because...Kiwi wrote:Why do people blame Jorb for everything?

That's right. Y'all know it. Hooo-ha.
Because...Kiwi wrote:Why do people blame Jorb for everything?

http://www.virtualapple.org/oregontraildisk.htmlEnwar wrote:Permadeath is the reason I'm here, honestly. This guy wants to play a pioneering sim without permadeath? What kind of sim would that be, go play some minecraft...
<3Kirfkin wrote:http://www.virtualapple.org/oregontraildisk.html
winKirfkin wrote:http://www.virtualapple.org/oregontraildisk.htmlEnwar wrote:Permadeath is the reason I'm here, honestly. This guy wants to play a pioneering sim without permadeath? What kind of sim would that be, go play some minecraft...
Its been done before. A lot. There are a ton of sandbox style building games on the market where death is meaningless. There are not, however, more than a handful which attempt to take the concept and apply permanent death to it. It seriously doesn't take more than a minute or two on google to find yet another generic sand castle building game/MMO, free or pay.PiarasWolfwood002 wrote:If I were a game developer I would at least give a reason as to why a second server with a no-permadeath alteration is not possible. Rather, it probably is possible, and might even be more successful (nobody can say with certainty whether it would be or not). Has anyone even tried?
Woah retro...Kirfkin wrote: http://www.virtualapple.org/oregontraildisk.html
jorb wrote:<3Kirfkin wrote:http://www.virtualapple.org/oregontraildisk.html
Yes, indeed. <3 this game.gadien wrote:winKirfkin wrote:http://www.virtualapple.org/oregontraildisk.htmlEnwar wrote:Permadeath is the reason I'm here, honestly. This guy wants to play a pioneering sim without permadeath? What kind of sim would that be, go play some minecraft...
Been playing more than a week. Don't assume. Makes you look like a chode.TeckXKnight wrote:Its been done before. A lot. There are a ton of sandbox style building games on the market where death is meaningless. There are not, however, more than a handful which attempt to take the concept and apply permanent death to it. It seriously doesn't take more than a minute or two on google to find yet another generic sand castle building game/MMO, free or pay.PiarasWolfwood002 wrote:If I were a game developer I would at least give a reason as to why a second server with a no-permadeath alteration is not possible. Rather, it probably is possible, and might even be more successful (nobody can say with certainty whether it would be or not). Has anyone even tried?
The entire premise of HnH is that it's a Survival game. If you fail to survive then you've lost. JLo are exceptionally kind in that you can inherit a good deal of your property and experience back and have a huge jump start as opposed to starting from scratch. The world is, sadly, minimally deadly. Animals aren't scary, no one worries about starvation, and the only lethal aspect of the environment are thorns in your feet. Where the game compensates for this, is by allowing players to interact meaningfully in any way they deem fit. Your entire idea is to remove the meaning behind those interactions.
You've played the game for all of a week and you present yourself with arrogance and your argument as if its shit smelled of roses. What type of response were you expecting to elicit? Stop being a condescending asshatter and we won't see you as one.
Really dude?PiarasWolfwood002 wrote: Been playing more than a week. Don't assume. Makes you look like a chode.
