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Kirfkin
- Posts: 28
- Joined: Sun Feb 20, 2011 6:32 pm
Re: Personal Beliefs- Inheritance
Hell... it'd make more sense if inheriting gave you more tradition, period. Because if you're inheriting ideas, it becomes tradition... Be thankful it only resets Tradition/Change to 0.
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amadman
- Posts: 28
- Joined: Wed Dec 08, 2010 1:16 am
Re: Personal Beliefs- Inheritance
Since you can gain LP now while not being in game, I think it makes even more sense for the belief timer to be tied to actually being in game playing.Tamalak wrote:
IMO it should be tied to base LP earnings.......
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Personal Beliefs- Inheritance
Except you're not playing, you just afk all day in a house. What does this accomplish, other than increasing the lag?
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Personal Beliefs- Inheritance
Not having full change doesn't PREVENT you from playing the fucking game. If you feel like you have to afk in a cellar because you're not getting MAXIMUM POTENTIAL out of your character, then that's your own damn problem. The system is perfectly fine as is.
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Personal Beliefs- Inheritance
The game should reward you for doing interesting productive things, not boring ridiculous things. That's almost the definition of good game design. That's why the LP system was changed.cobaltjones wrote:Not having full change doesn't PREVENT you from playing the fucking game. If you feel like you have to afk in a cellar because you're not getting MAXIMUM POTENTIAL out of your character, then that's your own damn problem. The system is perfectly fine as is.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Personal Beliefs- Inheritance
I don't see how this has anything to do with my post...Tamalak wrote:The game should reward you for doing interesting productive things, not boring ridiculous things. That's almost the definition of good game design. That's why the LP system was changed.cobaltjones wrote:Not having full change doesn't PREVENT you from playing the fucking game. If you feel like you have to afk in a cellar because you're not getting MAXIMUM POTENTIAL out of your character, then that's your own damn problem. The system is perfectly fine as is.
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Personal Beliefs- Inheritance
Old LP system: The best way to progress is to make 100,000 buckets. BAD DESIGN.cobaltjones wrote:I don't see how this has anything to do with my post...Tamalak wrote:The game should reward you for doing interesting productive things, not boring ridiculous things. That's almost the definition of good game design. That's why the LP system was changed.cobaltjones wrote:Not having full change doesn't PREVENT you from playing the fucking game. If you feel like you have to afk in a cellar because you're not getting MAXIMUM POTENTIAL out of your character, then that's your own damn problem. The system is perfectly fine as is.
New LP system: The best way to progress is to interact in meaningful and diverse ways with the world. GOOD DESIGN.
Old Slider system: The best way to progress is to AFK in the cellar. BAD DESIGN.
New Slider system: The best way to progress is to play as you would anyway. GOOD DESIGN.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Personal Beliefs- Inheritance
I don't know what you mean by "OLD" and "NEW" slider system, since there's always been only one system, but either way the 2nd option is always the best way to progress, no matter how the slider system works.Tamalak wrote:Old Slider system: The best way to progress is to AFK in the cellar. BAD DESIGN.
New Slider system: The best way to progress is to play as you would anyway. GOOD DESIGN.
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Personal Beliefs- Inheritance
By new I mean the proposed new one.
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amadman
- Posts: 28
- Joined: Wed Dec 08, 2010 1:16 am
Re: Personal Beliefs- Inheritance
Potjeh wrote:Except you're not playing, you just afk all day in a house. What does this accomplish, other than increasing the lag?
I assume you are saying that people could do that and not that I actually do. I would never waste my time like that.
Either way i do not see a reason to make it easy for all toons to get beliefs without playing just because someone could leave a toon left on.
I think maybe a better solution to that problem would be to stop the countdown if a toon is not active.