Help with rookie mistake

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.
Dimler
Posts: 10
Joined: Tue Mar 22, 2011 3:10 pm

Help with rookie mistake

Post by Dimler »

Hi everyone, i made a terrible rookie mistake and have managed to lock myself inside my palisade. if someone would come breakdown my gate or would like to retrieve my key for me i would be awfully grateful. i would be willing to pay, i don't have much but you can have your pick from what ever is in my cupboards. pm for location.
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Robertzon
Posts: 1483
Joined: Mon Jan 03, 2011 11:51 pm

Re: Help with rookie mistake

Post by Robertzon »

wheres the key
Dimler
Posts: 10
Joined: Tue Mar 22, 2011 3:10 pm

Re: Help with rookie mistake

Post by Dimler »

the key is on my body but i can't get to it because i died outside of the palisade.
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Vigilance
Posts: 3561
Joined: Fri May 21, 2010 9:30 pm
Location: fog of irrelevancy

Re: Help with rookie mistake

Post by Vigilance »

Looks like you're screwed then. :P
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Dimler
Posts: 10
Joined: Tue Mar 22, 2011 3:10 pm

Re: Help with rookie mistake

Post by Dimler »

Really guys, no one wants to help. come on don't force me to break out the hard way, thats going to take forever and once i run out of food in my cupboards all i have to eat is beets and pumpkins.
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RJT
Posts: 1186
Joined: Sun Jan 30, 2011 11:14 pm

Re: Help with rookie mistake

Post by RJT »

I would help but I am in a bit of a tight spot myself.
I suggest break out the hard way and if you can't then come back and beg for help.
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midomiko
Posts: 35
Joined: Sat Jul 10, 2010 5:24 am

Re: Help with rookie mistake

Post by midomiko »

You might get a bit more interest from people if you stated what part of the world you are in (not specific location, you can save that for a PM) - at least "northeast" "south" or an approximate supergrid.

If you happened to be within my own supergrid, I would be more than willing to stir up my villagemates into action for pumpkins and beetroots (WWWs hate us, despite exploring most of our SG).
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cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Help with rookie mistake

Post by cobaltjones »

This is why keys/gates as currently designed are useless. Just make a "gatekeeper" account with the key on him at all times to open/close it. Don't take keys outside your walls. Ever.
Dimler
Posts: 10
Joined: Tue Mar 22, 2011 3:10 pm

Re: Help with rookie mistake

Post by Dimler »

midomiko wrote:You might get a bit more interest from people if you stated what part of the world you are in (not specific location, you can save that for a PM) - at least "northeast" "south" or an approximate supergrid.

If you happened to be within my own supergrid, I would be more than willing to stir up my villagemates into action for pumpkins and beetroots (WWWs hate us, despite exploring most of our SG).
I'm in the north east not sure which supergrid
Dimler
Posts: 10
Joined: Tue Mar 22, 2011 3:10 pm

Re: Help with rookie mistake

Post by Dimler »

HA HA, success. it took me nine days but I managed to make an alt, find my old camp on the world map and walk there. then find all of the supplies to make a battering ram, up my str enough break down my wall and rebuild the gate for a new key. now to set it up so that I never do that again.

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