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Versak
- Posts: 17
- Joined: Mon Feb 28, 2011 8:55 am
Unconsciousness
What's the point of unconsciousness if everything keeps attacking you anyway?
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Unconsciousness
Not everything/one keeps attacking you and you can drop to 0 SHP without being attacked.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Unconsciousness
Everything/one Can. Not everything/one always does.Versak wrote:Everything does now.
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Versak
- Posts: 17
- Joined: Mon Feb 28, 2011 8:55 am
Re: Unconsciousness
The possibility of it still defeats the point.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Unconsciousness
Not terribly. I don't want to kill Everyone that I'm fighting. Animals also leave you be half the time. You'd rather Never survive an encounter with another player/animal/leech/thorn than survive most of the time?Versak wrote:The possibility of it still defeats the point.
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Versak
- Posts: 17
- Joined: Mon Feb 28, 2011 8:55 am
Re: Unconsciousness
It should be a safety net against lagging. The time I got killed by ants is a great example. They did 268 damage to me...They actually left for a few seconds then came back to finish me off before I was conscious again.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Unconsciousness
What? Why and how do you get that idea at all? Your example is terrible.Versak wrote:It should be a safety net against lagging.
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Unconsciousness
the unconcious state is a good way to stop the terrible griefers too lol. It's 100k for murder, so some can only knock u out and steal ur stuff, id rather that than to be killed everytime
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Unconsciousness
Lag is not a reason to implement certain game mechanics. Your reasoning is terribly flawed.Versak wrote:It should be a safety net against lagging. The time I got killed by ants is a great example. They did 268 damage to me...They actually left for a few seconds then came back to finish me off before I was conscious again.