Since things now need dreams to be crafted and might effect the q. (Devs have to tell us if they do or do not)
Can the q of the dream catcher effect the q of the dreams it gives? This can be used when making seer's bones to up the q.
Also when making a claim the more higher q the items then the more the base of the claim it gives.
A formula can be such: (Square root of ((Branchqx2)x(String q)))
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rozn
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High q dreams?
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Tamalak
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Re: High q dreams?
Tie dream quality to happiness level 
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LimaZulu
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Re: High q dreams?
Curiosity:
1L water + beautiful dream
Wet Dream
1L water + beautiful dream
Wet Dream
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SeanPan
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Re: High q dreams?
Dreamcatcher q = average of string used and quality of branches; creates dreams of its q.
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Gauteamus
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Re: High q dreams?
Decent idea there!Tamalak wrote:Tie dream quality to happiness level
What if Rosa Parks had a car?
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Grog
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Re: High q dreams?
yep, would be interesting (to kill tons of ants before harvesting 20dreamcatchers?)Gauteamus wrote:Decent idea there!Tamalak wrote:Tie dream quality to happiness level
Favourite thread: viewtopic.php?f=9&t=3388
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Barhandar
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Re: High q dreams?
Dreamcatchers are supposed to catch your nightmares, but all you get is A Beautiful Dream!s.
So:
If there's dreamcatcher near someone sleeping, it starts to catch nightmares, which cannot be used for most magic (but can, however, for "seer" curios), and occasionally (rarer than without someone sleeping) catches beautiful dreams, both with Q of (sleeping one PSY + Dreamcather Q)/2 (+-5). High-Q dreamcatchers can also contain more dreams.
Also, idea just came to my mind. Why not have wisps, which are able to do something (yes, I know it looks like serverside bots.), perharps haunt targets if made from nightmares.
And little flavoury stuff - if nearby dreamcatchers caught best possible dream/nightmare (+5 Q modifier), your character gets status effect, that does nothing but indicates that such a dream was.
So:
If there's dreamcatcher near someone sleeping, it starts to catch nightmares, which cannot be used for most magic (but can, however, for "seer" curios), and occasionally (rarer than without someone sleeping) catches beautiful dreams, both with Q of (sleeping one PSY + Dreamcather Q)/2 (+-5). High-Q dreamcatchers can also contain more dreams.
Also, idea just came to my mind. Why not have wisps, which are able to do something (yes, I know it looks like serverside bots.), perharps haunt targets if made from nightmares.
And little flavoury stuff - if nearby dreamcatchers caught best possible dream/nightmare (+5 Q modifier), your character gets status effect, that does nothing but indicates that such a dream was.