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chaosovum
- Posts: 106
- Joined: Sun Mar 13, 2011 6:15 am
Ambient Sound
I love haven & hearth even after the new lp system, but I still have, and will continue to have 1 gripe. Where's the sound? Would it be possible to add in some ambient sounds? crickets at night? Water sloshing when we boat? Different walking sounds for different terrain? Wouldn't adding sounds be one of the easier things to do? Moos from Auroch? Chickens clucking? Agghhhhhhhh Please add some sounds! My only experience with developing/designing was with a Neverwinter Nights 2 server but it was pretty easy to add ambient sounds and they added a TON to the game.
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OvShit
- Posts: 390
- Joined: Wed Feb 10, 2010 1:39 pm
Re: Ambient Sound
That`d make hunting way easier as well as travelling at the wilderness would be much safer. "Damn, someone is nearby, jump in the boat!"
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zenscrotum
- Posts: 6
- Joined: Mon Feb 21, 2011 1:14 am
Re: Ambient Sound
So no one cares about sound? lol
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Ambient Sound
it's planned, but probably a long way off.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Ambient Sound
I've suggested this to devs in chat before, can't remember what their response was. I suggested they use something similar to the system from Neverwinter Nights, where sounds were given a radius tied to objects and creatures. Ambience can really make the world feel alive, be nice to hear for instance the windchimes from world 2
I've replaced the music in some games using Audacity with sound effects I've gathered from various games and sites over the years (ex. http://www.soundsnap.com/taxonomy/term/345 http://www.soundsnap.com/taxonomy/term/288 )
I've replaced the music in some games using Audacity with sound effects I've gathered from various games and sites over the years (ex. http://www.soundsnap.com/taxonomy/term/345 http://www.soundsnap.com/taxonomy/term/288 )
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chaosovum
- Posts: 106
- Joined: Sun Mar 13, 2011 6:15 am
Re: Ambient Sound
i would love Jorb or Loftars opinion on this.........
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OvShit
- Posts: 390
- Joined: Wed Feb 10, 2010 1:39 pm
Re: Ambient Sound
Can we do it by ourselves, btw? I mean, it`s not hard to tie music/sounds to some events.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
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Re: Ambient Sound
you could, if you know what you're doing
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chaosovum
- Posts: 106
- Joined: Sun Mar 13, 2011 6:15 am
Re: Ambient Sound
Maybe Ender could figure it out......
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chaosovum
- Posts: 106
- Joined: Sun Mar 13, 2011 6:15 am
Re: Ambient Sound
Jorb? Loftar? Maybe Ender? Can we get some sound? Can I get an AMEN?!!!