Fort Teletubbies

Forum for discussing in game politics, village relations and matters of justice.

Re: Fort Teletubbies

Postby saltmummy626 » Thu Mar 24, 2011 1:31 am

Xcommand wrote:
krikke93 wrote:I know these guys, I live not far from them and they stole my 3 webs, 2 empress and much more curiosities, I don't blame them for stealing cause I would do the same, bu I do blame them for sealing my cornerpost >:(
anyway, I know where they live: http://algeralith.info/HavenMap/?x=-51.47&y=4.69&zoom=9

glad I could help you by telling this...

Hi there pal. I have solved your problem with palisade and evil neighbours! :D

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woah! it was thors? you killed an alt man.
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Re: Fort Teletubbies

Postby chaosovum » Thu Mar 24, 2011 8:01 am

These guys are clownshoes...... They raided a village in our alliance, (Which is 3 towns) and killed one real character and about 5 alts/noobs. Tonight they came back, and I and my mate met them on the banks of a lake, 4 on me and they couldn't deplete my defense. lmfao I hit one twice and they all ran for their boats. You guys are "hardcore". you ran from a 6 on 2. Lmfao Lucky for you morons that just two of our warriors were on, next time, we leave nothing but blood and tears in our wake.

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Re: Fort Teletubbies

Postby burgingham » Thu Mar 24, 2011 9:11 am

Sounds alot like PHP then: "Look at us, we are evil raiders....oh fuck, he has more than 10 in a combat skill? We are screwed."
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Re: Fort Teletubbies

Postby Xcommand » Thu Mar 24, 2011 4:27 pm

chaosovum wrote:These guys are clownshoes...... They raided a village in our alliance, (Which is 3 towns) and killed one real character and about 5 alts/noobs. Tonight they came back, and I and my mate met them on the banks of a lake, 4 on me and they couldn't deplete my defense. lmfao I hit one twice and they all ran for their boats. You guys are "hardcore". you ran from a 6 on 2. Lmfao Lucky for you morons that just two of our warriors were on, next time, we leave nothing but blood and tears in our wake.

Compass.

I heard you have some problems. We have fixed it. Enjoy your empty village.
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Re: Fort Teletubbies

Postby chaosovum » Thu Mar 24, 2011 5:14 pm

That's not my village failboater. lmfao As I said, we are an alliance of THREE towns. Congratz on killing an afker and breaking some stuff in an abandoned village. We laughed at you all the whole time. Anywho, ran from any 6 on 2's lately? Maybe if you expand the palisade on your giant, empty village, someone will respect you. Or maybe not. lol I'd go with not as you'll all be dead in the next couple days. Thanks, and goodnight. :: Wink ::

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Re: Fort Teletubbies

Postby Nobody » Thu Mar 24, 2011 5:20 pm

Xcommand wrote:http://93.123.230.62/Images/hh/fix1.jpg

That's actually a great fail, but thanks for shitload of screenshots. Now i know who is my real friend and who isn't. Time to get rid of those spies.
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Re: Fort Teletubbies

Postby saltmummy626 » Thu Mar 24, 2011 6:14 pm

those guys arent even wearing real armor... except the guy in bronze, time to buy rage!
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Re: Fort Teletubbies

Postby Kaios » Thu Mar 24, 2011 10:53 pm

watch out for their slings and fishing poles
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Re: Fort Teletubbies

Postby Robertzon » Thu Mar 24, 2011 10:54 pm

Kaios wrote:watch out for their slings and fishing poles

one guy is going to throw you with the boat, fyl
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Re: Fort Teletubbies

Postby overtyped » Thu Mar 24, 2011 11:09 pm

saltmummy626 wrote:
Xcommand wrote:
krikke93 wrote:I know these guys, I live not far from them and they stole my 3 webs, 2 empress and much more curiosities, I don't blame them for stealing cause I would do the same, bu I do blame them for sealing my cornerpost >:(
anyway, I know where they live: http://algeralith.info/HavenMap/?x=-51.47&y=4.69&zoom=9

glad I could help you by telling this...

Hi there pal. I have solved your problem with palisade and evil neighbours! :D

Image


woah! it was thors? you killed an alt man.

Why does everyone automatically assume that I am the one responsible for everything that has gone wrong. I did some stuff in W4 but I am clean during W5.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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