Map Preview 2: Quality

Announcements about major changes in Haven & Hearth.
User avatar
eql
Posts: 298
Joined: Sat Jun 06, 2009 3:39 am

Re: Map Preview 2: Quality

Post by eql »

over9000
User avatar
PhaedrothSP
Posts: 544
Joined: Sat Aug 01, 2009 6:07 am

Re: Map Preview 2: Quality

Post by PhaedrothSP »

Hmm...
So when repairing, lets use a Tanning Tub for an example, will the quality of the board used to repair have any effect on the repair rate and/or quality of the tub?

Will we be able to repair just fine with lower quality materials, or will it we have to use equal/higher quality materials to even hope to repair things?
User avatar
Gauteamus
Posts: 858
Joined: Fri May 29, 2009 7:16 pm

Re: Map Preview 2: Quality

Post by Gauteamus »

On a tangent:
How does repairing work anyway? Say a brick gate, originally built from bricks and steel - can this structure be repared, rerepaired and rererepaired using nothing but bricks, or does one have to chip in a steel bar occasionally?
Image<<Bottleneck>>
What if Rosa Parks had a car?
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Map Preview 2: Quality

Post by Rift »

at the moment at least, pure bricks.
That makes sence both from a gameplay and a realism standpoint.
..Why in heavens name would the steel get damaged?
..and oh god it would be painful to have to use steel to repair it. It takes enough efffort to build it and keep it in good repair without throwing steal at it like its a steel eating machine.

Return to “Announcements”