Like Spoonfish said the quality doesn't lower from well use, So it's handy if you have a decent quality well and need to spam a ton of barrels for miners, cooking... ectZampfeo wrote:Then what's the advantage to having a well?
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AAlex
- Posts: 1377
- Joined: Wed Dec 15, 2010 2:27 pm
Re: Water quality and wells
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Water quality and wells
For what it's worth this isn't the intended function and should be changed sometime. The advantage of having a well is HAVING ACCESS TO WATER.AAlex wrote:Like Spoonfish said the quality doesn't lower from well use, So it's handy if you have a decent quality well and need to spam a ton of barrels for miners, cooking... ectZampfeo wrote:Then what's the advantage to having a well?
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Water quality and wells
Do you have a source or is this an assumption? There are many things that appear to be bugs but are actually working as intended. (See: corkscrew mining, tanning tubs in carts, etc)cobaltjones wrote:For what it's worth this isn't the intended function and should be changed sometime. The advantage of having a well is HAVING ACCESS TO WATER.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Water quality and wells
I dunno, I know sab posted a thread about it last world. I don't think there's been any official word from the devs but I can't imagine that it's working as intended. Having infinite access to high q resources (which are often used as trade material) seems kind of game breaking.
I see no reason why wells should function any different than a regular water source, but maybe I'm wrong.
I see no reason why wells should function any different than a regular water source, but maybe I'm wrong.
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Zampfeo
- Posts: 652
- Joined: Sun Apr 25, 2010 8:30 pm
- Location: USA
Re: Water quality and wells
High quality wells are much more rare, needing to secure the well AND anywhere the node intersects a river or lake, and taking much longer to gather water makes up for it IMO.cobaltjones wrote:I dunno, I know sab posted a thread about it last world. I don't think there's been any official word from the devs but I can't imagine that it's working as intended. Having infinite access to high q resources (which are often used as trade material) seems kind of game breaking.
I see no reason why wells should function any different than a regular water source, but maybe I'm wrong.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Water quality and wells
What do you guys think about making the quality of the well structure modify the water quality ?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Zampfeo
- Posts: 652
- Joined: Sun Apr 25, 2010 8:30 pm
- Location: USA
Re: Water quality and wells
It would give a use for all that extra high q stone.Granger wrote:What do you guys think about making the quality of the well structure modify the water quality ?
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Water quality and wells
if it modifies "up" the quality, i have no objections.Granger wrote:What do you guys think about making the quality of the well structure modify the water quality ?
but if it is meant to modify "down" the quality (as in capping), id love to say no.
leave the 3 main natural resources, clay, soil, and water, easily obtainable for new players with luck as they are now. (still have to fight and defend for it anyways)