World 6 Mapping

Forum for alternative clients, mods & discussions on the same.

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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: World 5 Mapping

Post by Kaios »

Find a large landmark such as an oddly shaped terrain form or a big village of some kind and locate it on the map. Usually finding a village near you is a big help if you can ask anyone around or if you can find a part of the claim outside their walls to figure out the name and ask on the forum if anyone knows where it is located.
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burgingham
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: World 5 Mapping

Post by burgingham »

Stickied this for as long as world 5 will last.
Zou
Posts: 525
Joined: Tue Aug 03, 2010 7:09 am
Location: Canada

Re: World 5 Mapping

Post by Zou »

I was trying to find this to bump it. Guess I don't have to.
hullo, this is bawhopp
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: World 5 Mapping

Post by mvgulik »

Playing around with terrain highlight.

Preview part. (scale 1:1)
Image => links to full map of course (1562 x 1562, 2Mb)
Source: algeralith HavenMap, zoomlevel 5, 27 mrt 2011.

(Might help finding your location in the current world ... a little faster. It did for me.)
--- --- ---
Just in case.
- Blue: Water of course, mainly lakes. (rivers to foggy at this zoom level)
- Green: Grass. (will of course change after some time.)
- Yellow: Moor.
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Flame
Posts: 1834
Joined: Thu Oct 08, 2009 5:03 pm

Re: World 5 Mapping

Post by Flame »

to save my maps i use around 7 colors...XD Sadly the useless multicoloredmap of hh make hard my work, i have to dlìelete manually the grey in the water and stuff like this. But surely i have 1 mg of image instead of 20 XDD
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: World 5 Mapping

Post by mvgulik »

Flame wrote:... i have to dlìelete manually the grey in the water and stuff like this.

Not sure what process you use, but I scan on LCh channels instead of RGB. I found that way more easier. (although I have not really tried/done the hard parts yet.)

(... would love to have access to original SG image dumps that also contain the original alpha channel.)
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Spiff
Posts: 356
Joined: Sun Jul 12, 2009 9:33 pm

Re: World 5 Mapping

Post by Spiff »

algeralith wrote:


I just nuked the area off the map for now, hopefully people will reupload some good files for that area


Still bugged. As is here:

http://algeralith.info/HavenMap/?x=31.7 ... .15&zoom=8
homsikpanda
Posts: 150
Joined: Sun Mar 27, 2011 3:39 pm

Re: World 5 Mapping

Post by homsikpanda »

you need a mac version D:
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: World 5 Mapping

Post by mvgulik »

Flame wrote:to save my maps i use around 7 colors

Can you post a little map part example? I'm kinda curious about how it looks.
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M-bot
Posts: 12
Joined: Mon Sep 20, 2010 5:43 pm

Re: World 5 Mapping

Post by M-bot »

How long does the map take to update?

I upload some files a couple days ago and the map still hasn't updated. Is the server not processing the uploads or updating the map?

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