A Tale of how Three Towns became None

Forum for discussing in game politics, village relations and matters of justice.
JKGraziano
Posts: 38
Joined: Thu Feb 17, 2011 10:31 pm

Re: Mid-West Trade Depot

Post by JKGraziano »

Hello, I have 2 crates of foraged curios: 17 Emerald Dragonflies, 4 Q20+ Dandelions, 5 Q20+ Lady's Mantles, and 4 Ladybug. I am interested in trading for a pickaxe. Please PM me with a good time to set up a trade. I am in the Mountain Time Zone (GMT-7) and usually on most of the day during the week and some nights.

Thank you,
JKG

Edit - Picked up 3 more ladybugs, replaced dandelions.
homsikpanda
Posts: 150
Joined: Sun Mar 27, 2011 3:39 pm

Re: Mid-West Trade Depot

Post by homsikpanda »

i could use some carrot seed? i don't really a need for anything else atm
what did you want to trade for it?

actually, doublechecking on the map that's a pretty far distance away =/

regardless what would you like for the seeds?
chaosovum
Posts: 106
Joined: Sun Mar 13, 2011 6:15 am

Re: Mid-West Trade Depot - Rangered, Move to congress please

Post by chaosovum »

Yeah...he won't be trading anyone anymore now that he isn't sponging off of the resources of my village, the one I took him into when his was destroyed my Teletubbies. Sorry. Besides, I wouldn't trust a traitor and murderer like this to trade him regardless.
User avatar
Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Mid-West Trade Depot - Rangered, Move to congress please

Post by Sevenless »

only person I murdered was your alt that you called "Revenge" and spawned at my new hearth fire to find where I'd moved to. I learned my lesson about forgetting to scramble my hearth secret.

I have literally never killed anyone before that. Unlike you. I'm not going to bother telling the stories, because frankly they're bad enough to sound like I'm making them up.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
homsikpanda
Posts: 150
Joined: Sun Mar 27, 2011 3:39 pm

Re: Mid-West Trade Depot - Rangered, Move to congress please

Post by homsikpanda »

so no carrot seeds? :c
SotK
Posts: 56
Joined: Wed Apr 21, 2010 4:50 pm
Location: Barcania!

Re: Mid-West Trade Depot - Rangered, Move to congress please

Post by SotK »

This is disappointing. I was happy to have a seemingly good place to trade set up within range of me :( .
Former Lawspeaker of Barcania - W3
User avatar
Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Mid-West Trade Depot - Rangered, Move to congress please

Post by Sevenless »

I sincerely apologize for any aborted trades. There are carrots on the site of New Dragonhead, I believe the gate is unlocked. It'll be a while before the town claim falls apart entirely. Look for the big grassland east of the trade coords of (-86,-16). You're free to have any of the crops that are left if you can get them out.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
painhertz
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Website: Http://www.noneyafuckinbusyness.com
Yahoo Messenger: chaosovum
Location: Louisiana

Re: Mid-West Trade Depot - Rangered, Move to congress please

Post by painhertz »

Sevenless wrote:only person I murdered was your alt that you called "Revenge" and spawned at my new hearth fire to find where I'd moved to. I learned my lesson about forgetting to scramble my hearth secret.

I have literally never killed anyone before that. Unlike you. I'm not going to bother telling the stories, because frankly they're bad enough to sound like I'm making them up.


Yes, my alt named "Revenge", being Revenge against the guys who destroyed my town.....Or would you like to claim responsibility for that? As for spawning at your hearth fire, it was the only hearth secret I could remember that might be in the area of town being as how my main is now thousands of kilometers away and everyone else is dead. Aside from you outing me to Ace, I had no beef with you. Now that you've killed one of my characters? i have beef with you. You WILL be dead within the next two days, and don't worry Sabitini and Burgingham, I'll make DAMNED sure to get screenshots of his corpse.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Mid-West Trade Depot - Rangered, Move to congress please

Post by Kaios »

painhertz wrote:Sabitini
User avatar
painhertz
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Website: Http://www.noneyafuckinbusyness.com
Yahoo Messenger: chaosovum
Location: Louisiana

Re: Mid-West Trade Depot - Rangered, Move to congress please

Post by painhertz »

Sevenless wrote:I sincerely apologize for any aborted trades. There are carrots on the site of New Dragonhead, I believe the gate is unlocked. It'll be a while before the town claim falls apart entirely. Look for the big grassland east of the trade coords of (-86,-16). You're free to have any of the crops that are left if you can get them out.

Nice....Now you're trying to give away crops that you don't own...... Maybe you should consult with Frank and Emerald before you give their crops away? See? herein lies the problem and why I should have never let your sorry ass into my town. You WANTED your own town, you ALMOST HAD your own town until the Teletubbies destroyed it and when I took you in, you functionally decided to take over the running of my town. Because I felt sorry for you, I let you run some of the day to day shit and this is the return I get. Fine, on my own head be it, but rest assured, I'm coming for you and your paltry 80 unarmed isn't going to save your ass.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"

Return to “In Congress Assembled”