Java Platform SE Binary has stopped working

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Chiefwaffles
Posts: 57
Joined: Mon Nov 29, 2010 2:09 am

Java Platform SE Binary has stopped working

Post by Chiefwaffles »

I get that error message a bit after I press the "PLAY" button.
I press the play button, a white window appears, it loads, then I get the error.
I have a nvidia card. I turned off Threaded Optimization, but it still doesn't work.

Any help?
Chiefwaffles
Posts: 57
Joined: Mon Nov 29, 2010 2:09 am

Re: Java Platform SE Binary has stopped working

Post by Chiefwaffles »

Come on, Bump.
drysun
Posts: 33
Joined: Sat Feb 19, 2011 5:30 am

Re: Java Platform SE Binary has stopped working

Post by drysun »

I think there is something on the forums about the nvidia card and how to fix try using the search and read the PAQ also.
Chiefwaffles
Posts: 57
Joined: Mon Nov 29, 2010 2:09 am

Re: Java Platform SE Binary has stopped working

Post by Chiefwaffles »

Did I just tell you how I did what the thread said to do?

I turned off threaded Optimization.
User avatar
Freak18
Posts: 27
Joined: Wed Mar 30, 2011 12:08 am

Re: Java Platform SE Binary has stopped working

Post by Freak18 »

bump
my frind has the same problem for some reasons but thats the strange part of it he was abel to lay tha game first time when he loged off then he started to get this error is there a way to fix it?

PS he tried the nivida solution and it didnt help him .
Numatakeda
Posts: 1
Joined: Tue Apr 05, 2011 2:34 am

Re: Java Platform SE Binary has stopped working

Post by Numatakeda »

I have this same issue.

java.lang.UnsatisfiedLinkError: no jogl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(WindowsGLDrawableFactory.java:60)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:106)
at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
at haven.HavenPanel.<init>(HavenPanel.java:63)
at haven.MainFrame.<init>(MainFrame.java:120)
at haven.MainFrame.main2(MainFrame.java:211)
at haven.MainFrame.access$100(Main

Thats the error I get. Hope someone can help.

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