Game Development: Ultra Permadeath

Announcements about major changes in Haven & Hearth.
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sabinati
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Game Development: Ultra Permadeath

Post by sabinati »

We've been developing tonight, and here's what's new:

First of all, we've completely removed reincarnation, due to certain people abusing the system with "LP Bank" claims and reincarnation. Now, when you die, you lose everything; your character and claim are gone permanently. The only thing you have left is the ability to spawn at your ancestor's hearthfire.

Of course, this means that we've had to make some changes to the Tradition/Change slider as well: since the players who have the most LP are clearly the most devoted users of the game, and know best how to spend LP, they will be given more LP. To wit, the tradition/change slider will be replaced by a multiplier based on your global ranking in LP. To temper this, there is now a numen multiplier, also based on your global ranking in LP. To be precise, the LP multiplier is the square root of the square root of the inverse of your rank, while the numen multiplier is the square root of the square root of your rank.

There are a few more prayers, too, we think you'll like them :). Please note that all ancestors are counted for the purpose of prayers.

This will result in a more rational, freedom-oriented world, conceived in liberty. We'll be rebooting the server in a couple minutes.
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SacreDoom
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Re: Game Development: Ultra Permadeath

Post by SacreDoom »

Seems.. wierd. meh.

Nice April Fools btw.
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ElGato
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Re: Game Development: Ultra Permadeath

Post by ElGato »

And why doesn't this thread have 60 pages yet?

EDIT: oh because he just now posted it -_-
Last edited by ElGato on Fri Apr 01, 2011 9:40 pm, edited 1 time in total.
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Kaios
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Re: Game Development: Ultra Permadeath

Post by Kaios »

the square root of the square root of the square root of the square root of the square root of the square root of the square root of the square root
Last edited by Kaios on Fri Apr 01, 2011 9:41 pm, edited 1 time in total.
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barracuda546
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Re: Game Development: Ultra Permadeath

Post by barracuda546 »

Will be pretty funny if everyone thinks this is a april fools but then it turns out to be real.

Hm..
"If you want to go quickly, go alone. If you want to go far, go together."
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SacreDoom
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Re: Game Development: Ultra Permadeath

Post by SacreDoom »

barracuda546 wrote:Will be pretty funny if everyone thinks this is a april fools but then it turns out to be real.

Hm..

/waits for server reset.
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barracuda546
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Re: Game Development: Ultra Permadeath

Post by barracuda546 »

The fact that it isnt a april fools joke would be a april fools joke in itself, its only logical!
"If you want to go quickly, go alone. If you want to go far, go together."
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SacreDoom
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Re: Game Development: Ultra Permadeath

Post by SacreDoom »

barracuda546 wrote:The fact that it isnt a april fools joke would be a april fools joke in itself, its only logical!
Your logic terrifies my logic.
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ALWAYS
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Re: Game Development: Ultra Permadeath

Post by ALWAYS »

Already very clear that this is a joke. I killed nine people, their claims remained.
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sabinati
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Re: Game Development: Ultra Permadeath

Post by sabinati »

when you die in the game you die in real life

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