Hey Ender
I have another suggestion that i don't know if its possible for you to implement: When builidng banners and other goverment structures that provide claim (village, statue) is it possible that it shows the are that it claims. Much like beehive radius.
Also i don't know what the problem is but i can't click the thicket box in the Hide Objects menu. I tried clicking everywhere (ver 01.04.)
Thanks
You rule
Game Client modified by Ender
Moderator: Phades
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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Game Client modified by Ender
Makks wrote:Hey Ender
I have another suggestion that i don't know if its possible for you to implement: When builidng banners and other goverment structures that provide claim (village, statue) is it possible that it shows the are that it claims. Much like beehive radius.
Also i don't know what the problem is but i can't click the thicket box in the Hide Objects menu. I tried clicking everywhere (ver 01.04.)
Thanks
You rule
Yah same here, i can't click thicket.
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Game Client modified by Ender
Don't think this is possible. Server don't send area of effect for claims/government structures.Makks wrote:I have another suggestion that i don't know if its possible for you to implement: When builidng banners and other goverment structures that provide claim (village, statue) is it possible that it shows the are that it claims. Much like beehive radius.
Strange. I will look at it. For now you could try to use grid menu. e[X]tended -> [H]ide -> Thicket [x]Makks wrote:Also i don't know what the problem is but i can't click the thicket box in the Hide Objects menu. I tried clicking everywhere (ver 01.04.)FatBob wrote:Yah same here, i can't click thicket.
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Makks
- Posts: 63
- Joined: Thu Jul 01, 2010 10:41 pm
Re: Game Client modified by Ender
EnderWiggin wrote:Don't think this is possible. Server don't send area of effect for claims/government structures.
Is it possible to make it on the client side tho?
Tnx for the reply
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xweety599
- Posts: 25
- Joined: Mon Apr 04, 2011 7:07 pm
Re: Game Client modified by Ender
Aw, damn!
"All files could be get from here:".
I'm too late!
"All files could be get from here:".
I'm too late!
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Game Client modified by Ender
A-hurrhurrhurr. You so damn funny.
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xweety599
- Posts: 25
- Joined: Mon Apr 04, 2011 7:07 pm
Re: Game Client modified by Ender
Indeed. I'm dieing from laughter too. Har de har har. Anyhow:
Is there a way to see your fps with this?
Is there a way to see your fps with this?
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Game Client modified by Ender
You COULD have gotten that, but you're too late. 
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Temeez
- Posts: 19
- Joined: Sun Mar 13, 2011 1:58 pm
Re: Game Client modified by Ender
xweety599 wrote:Indeed. I'm dieing from laughter too. Har de har har. Anyhow:
Is there a way to see your fps with this?
If not, there should be
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Game Client modified by Ender
Correction. First error message.
Had a few more (juggling with a shitload of alts.) and its a error at the player login stage instead of the character login. (just in case it makes a difference)
(if you think its a core client issue ... just let me know)
mvgulik wrote:When: (forgot to clearly add description to my log, but probably at character login.)
Had a few more (juggling with a shitload of alts.) and its a error at the player login stage instead of the character login. (just in case it makes a difference)
(if you think its a core client issue ... just let me know)