Destroying a boat = scent

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Jackard
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Re: Destroying a boat = scent

Post by Jackard »

good idea OP
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Zampfeo
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Re: Destroying a boat = scent

Post by Zampfeo »

dra6o0n wrote:
Onionfighter wrote:It already is difficult. Even the slightest movement stops the destruction.
Not really, even if a player is afking on a boat, it shouldn't be easy to break it as the boat should basically soak the hit from the water itself.

The force you used to push or pull something on water, will result in the water reacting to it as well.

So if you hit the boat, the power will ripple through the boat and the water will soak it.
What makes you think your avatar is hitting the boat horizontally? Overhead blows on a wooden boat would do a good amount of damage.
Imrahil
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Re: Destroying a boat = scent

Post by Imrahil »

I support this idea.

Destroying a boat with a person inside, effectivelly killing him, should leave murder scents.
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Potjeh
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Re: Destroying a boat = scent

Post by Potjeh »

Makes perfect sense.
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novaalpha
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Re: Destroying a boat = scent

Post by novaalpha »

Bump.
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SpiderJerusalem
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Re: Destroying a boat = scent

Post by SpiderJerusalem »

well if not a murder scent, a vandalism scent.same as if you destroy a leanto with a person sleeping inside
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Pacho
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Re: Destroying a boat = scent

Post by Pacho »

Zampfeo wrote:
dra6o0n wrote:
Onionfighter wrote:It already is difficult. Even the slightest movement stops the destruction.
Not really, even if a player is afking on a boat, it shouldn't be easy to break it as the boat should basically soak the hit from the water itself.

The force you used to push or pull something on water, will result in the water reacting to it as well.

So if you hit the boat, the power will ripple through the boat and the water will soak it.
What makes you think your avatar is hitting the boat horizontally? Overhead blows on a wooden boat would do a good amount of damage.
How would that not make the water absorb a good amount of the blow anyways?
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SacreDoom
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Re: Destroying a boat = scent

Post by SacreDoom »

Pacho, back to your client. :3
pyrale
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Re: Destroying a boat = scent

Post by pyrale »

We need pirate scents (and also, pirate boats !)
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Granger
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Re: Destroying a boat = scent

Post by Granger »

Destroying a boat while someone is in there should leave at least vandalism scents (and should require the skill).
In case the boat is sunk and someone drowned the system should spawn a murder (or similar) scent.

As usual: IMHO.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020

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