Destroying a boat = scent

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TeckXKnight
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Re: Destroying a boat = scent

Post by TeckXKnight »

Granger wrote:Destroying a boat while someone is in there should leave at least vandalism scents (and should require the skill).
I agree entirely. It is not a huge step but it goes a long way to spawning an alt and sending them off to smash boats for cheap murders. An issue that it presents is that you can trap people in the river by surrounding them with sufficient boats. I'm sure people would be happier just being trapped than being drowned though.
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theTrav
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Re: Destroying a boat = scent

Post by theTrav »

Pacho wrote: How would that not make the water absorb a good amount of the blow anyways?
surface tension, buoyancy, concentrated force, displacement

Basically physics, go out and try it on a Boat yourself, if you hit it with an axe you'll do damage to the floor of it, if you're strong/have a big axe / hit it multiple times, you'll put a hole in it and it'll sink.
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chibikid
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Re: Destroying a boat = scent

Post by chibikid »

novaalpha wrote:Taking items from a leanto with person inside leaves theft scents.

That's why IMO destroying a boat with person inside should require vandalism and leave vandal scents.
good for cart ppl loot you polling it the it set to kin and ppl in party poll stuff out
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Granger
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Re: Destroying a boat = scent

Post by Granger »

chibikid wrote:good for cart ppl loot you polling it the it set to kin and ppl in party poll stuff out
...

what?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
Halomaster756
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Re: Destroying a boat = scent

Post by Halomaster756 »

Granger wrote:
chibikid wrote:good for cart ppl loot you polling it the it set to kin and ppl in party poll stuff out
...

what?
Possible translation, "Good for carts. People loot you, stake (polling) claim set it (dunno who/what) to kin, and people in your party pull the stuff (Boats?) out"

Also, hello H&H forums :D!!
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ViciousGamer04
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Re: Destroying a boat = scent

Post by ViciousGamer04 »

Onionfighter wrote:This is a game, not a physics simulator. The way things are right now, once someone is in a boat they are much, much more difficult to assault or interact with. This is a significant game imbalance that needs to be dealt with before other mechanics can or should be introduced (do we want horsemen to be essentially invincible?).
Yes, I want to see Jorb & Loftar riding on horses slaying the griefers, trolls, and just the average random noob that didn't do anything wrong.

That and people that knit-pick typos that I make on purpose just to watch them get angry for my own amusement. haha *cough*. I suppose that goes under the whole "Trolls" bit, though.
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daemmonium
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Re: Destroying a boat = scent

Post by daemmonium »

chibikid wrote:
novaalpha wrote:Taking items from a leanto with person inside leaves theft scents.

That's why IMO destroying a boat with person inside should require vandalism and leave vandal scents.
good for cart ppl loot you polling it the it set to kin and ppl in party poll stuff out
Your 128 posts are the best I've ever read in a forum.

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Ontopic: +1 to the idea. Specially the skill requirement and leave scent.
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