Game Client modified by Ender

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mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: Game Client modified by Ender

Post by mvgulik »

DeBosh wrote:
mvgulik wrote:Just additional info in case is helps.
Crash on picking up a live rabit. (not first time for this character)
- stipped down error message. Only part that seem to matter, rest seems always the same on my system.

[ Win.Xp.Pro.Sp3.32b | Nvidia.GeForce.Fx.5500 | Jave 6.23 (build 1.6.0_23-b05) ][Client: Ender 07.04.11 ]

Switch to another defending maneuver, not Dodge. when you pick up an animal, you are actually initiating a combat with it

Aha, roger. (had not made that connection yet)
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

Update available through updater and update archive on MediaFire. Changes:
  • made quick-fix for Dodge skill related crash during combat.
  • added option to toggle no borders for camera

And removed 'weird resource version number' bug quick fix. This bug seems gone.
Gustyboy
Posts: 75
Joined: Mon Apr 04, 2011 11:23 am

Re: Game Client modified by Ender

Post by Gustyboy »

You're awsome !
Does this mean that I can let the dodge skill active ? As it's my only defensive move for now, I don't know how to unselect it.
Griegor
Posts: 303
Joined: Mon May 10, 2010 12:08 am

Re: Game Client modified by Ender

Post by Griegor »

[quote="Litaskull"][quote="EnderWiggin"][quote="Litaskull"][quote="Litaskull"]Crashing on ubuntu 10.10 after login:

Code: Select all

Exception in thread "Haven main thread" java.lang.ExceptionInInitializerError
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Class.java:247)
   at haven.Widget.initbardas(Widget.java:66)
   at haven.RemoteUI.<init>(RemoteUI.java:35)
   at haven.MainFrame.run(MainFrame.java:177)
   at haven.MainFrame.main2(MainFrame.java:250)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$6.run(MainFrame.java:291)
   at java.lang.Thread.run(Thread.java:662)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/fbtn (v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
   at haven.Resource.checkerr(Resource.java:1058)
   at haven.Resource.layer(Resource.java:941)
   at haven.Resource.loadimg(Resource.java:1068)
   at haven.Window.<clinit>(Window.java:45)
   ... 9 more
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/fbtn(v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
   at haven.Resource$Loader.handle(Resource.java:401)
   at haven.Resource$Loader.run(Resource.java:375)
   ... 1 more
Caused by: java.io.FileNotFoundException: http://www.havenandhearth.com/res/gfx/hud/fbtn.res
   at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1434)
   at haven.Resource$HttpSource.get(Resource.java:330)
   at haven.Resource$TeeSource.get(Resource.java:225)
   at haven.Resource$Loader.handle(Resource.java:395)
   ... 2 more




Yo. I have a different OS. Win 7 64 bit pro but I always got this error because my Java was not the same version need to run the 64 bit client. Try downloading the java from the sun.com page.

http://www.oracle.com/technetwork/java/ ... index.html

Download the JRE
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daemmonium
Posts: 375
Joined: Sun Mar 13, 2011 8:44 am

Re: Game Client modified by Ender

Post by daemmonium »

EnderWiggin wrote:Update available through updater and update archive on MediaFire. Changes:
  • made quick-fix for Dodge skill related crash during combat.
  • added option to toggle no borders for camera

And removed 'weird resource version number' bug quick fix. This bug seems gone.


Thanks for the toggle on no borders camera. It was driving me insane, specially since it wasnt autocentering when moving floors (mine/houses) or when traveling, I traveled to my HF and a boar was camping there with the pesty classic troll face saying "Problem sir?"
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SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Game Client modified by Ender

Post by SacreDoom »

You made the tracking, CA, etc toogle appear in a box as a buff already?

Damn you're fast. 8-)
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

SacreDoom wrote:You made the tracking, CA, etc toogle appear in a box as a buff already?

Damn you're fast. 8-)

It was much easier then I thought.
BadMotel
Posts: 105
Joined: Thu Jul 08, 2010 2:33 am

Re: Game Client modified by Ender

Post by BadMotel »

So now that the male character/dodge bug has blown over, anyone wanna help me get Enders running on this Mac? OSX 10.5.8, and my run.bat is:

"/System/Library/Frameworks/JavaVM.framework/Versions/A/Commands/java" -Djava.library.path="/Users/-----/Downloads/HnH_Ender_x32/haven.jar" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res

I don't know how right that is, I'm not very familliar with Mac's, so any help or an example bat file would be awesome.
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EyeOfRa
Posts: 453
Joined: Thu Apr 07, 2011 2:14 am

Re: Game Client modified by Ender

Post by EyeOfRa »

I just downloaded and it knows my account and all but I can't get it to actually log in. Something about my connection being refused. Help?
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SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Game Client modified by Ender

Post by SacreDoom »

EyeOfRa wrote:I just downloaded and it knows my account and all but I can't get it to actually log in. Something about my connection being refused. Help?


Some computers do that right now. Think you should look trough the bug section, others having same problem even on normal client.

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