I used to do that.Goom wrote:Would be great, might start seeing people patroling their walls holding torches.
Boring as ****.
I used to do that.Goom wrote:Would be great, might start seeing people patroling their walls holding torches.
Once again, realism arguement. I for one, would like a use for torches.Cajoes wrote:I used to do that.Goom wrote:Would be great, might start seeing people patroling their walls holding torches.
Boring as ****.
roleplayer spottedGoom wrote:Would be great, might start seeing people patroling their walls holding torches.
SacreDoom wrote:Damn I like this idea.
+1.
Weeeeelllllll, it would give torches more use other than for just caves. ANd any way, a lot of people use clients with night vision. The torch needs another use such as this.Jackard wrote:roleplayer spottedGoom wrote:Would be great, might start seeing people patroling their walls holding torches.
I've suggested both buffing players within lightradius and making all lightsources permanent. No response from devs.DaMaGe wrote:Weeeeelllllll, it would give torches more use other than for just caves. ANd any way, a lot of people use clients with night vision. The torch needs another use such as this.
noNiacide wrote:your sneaking ability should be determined by your stealth
Why not? it seems only logical, considering implied intentions.theTrav wrote:absolutely notarriel wrote:I`d guess, you would want "person does not leave scents while sneaking" to go with that, huh?
Because the ability for victims to track down their loss and seek revenge is an important mechanic that. Born regulates griefing, reduces rage quit and encourages intrigue(drama).arriel wrote:Why not? it seems only logical, considering implied intentions.theTrav wrote:absolutely notarriel wrote:I`d guess, you would want "person does not leave scents while sneaking" to go with that, huh?