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Girlinhat
- Posts: 317
- Joined: Sat Mar 26, 2011 1:07 am
Barter Stand Use
So, I know the theory. You build the stand, stock it, and set the items for trade. The question is, how do I let people use it? If I allow the white group to trespass on my claim, will that allow them to enter, or do they have to be kin first? I mostly want to sell crap, like the leather and bone glue just sitting around, so it won't hurt a lot if someone steals it.
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riotman477
- Posts: 38
- Joined: Wed Mar 10, 2010 9:07 am
Re: Barter Stand Use
It is my understanding that people can interact with it without being on your Kin list. I could be wrong though.
Also, if it is built on a village claim anyone from the village can add or remove items from it.
Ehh, I hope that is accurate.
Also, if it is built on a village claim anyone from the village can add or remove items from it.
Ehh, I hope that is accurate.
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Girlinhat
- Posts: 317
- Joined: Sat Mar 26, 2011 1:07 am
Re: Barter Stand Use
Well, no, because "anyone" cannot trespass on a personal claim, they must be kinned and added to a trespass-able group.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Barter Stand Use
For personal claims, barter stands don't work the best. You *can* interact with them, but you need to turn on criminal acts and trespass on the property to do so. You do not need trespass/theft rights to a barter stand to use it, you just need to get to it. That makes it rather new player unfriendly.
However, village claims work perfectly from what I understand. Anyone can walk on a village claim without being kinned/joined, but they won't have theft rights. This lets them interact with the barter stand without needing to turn on criminal acts. Do note: With thieving on, they can take any items out of the stand that they want to, leaving a theft scent though of course.
I didn't get this at first either because of horrible naming. Just in case you didn't know, anyone can "trespass" onto a claim with just criminal acts on. The second type of trespassing (looking in crates and going in buildings) requires the skill trespassing. They should really call that skill snooping or something, because the naming is downright confusing.
However, village claims work perfectly from what I understand. Anyone can walk on a village claim without being kinned/joined, but they won't have theft rights. This lets them interact with the barter stand without needing to turn on criminal acts. Do note: With thieving on, they can take any items out of the stand that they want to, leaving a theft scent though of course.
I didn't get this at first either because of horrible naming. Just in case you didn't know, anyone can "trespass" onto a claim with just criminal acts on. The second type of trespassing (looking in crates and going in buildings) requires the skill trespassing. They should really call that skill snooping or something, because the naming is downright confusing.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Girlinhat
- Posts: 317
- Joined: Sat Mar 26, 2011 1:07 am
Re: Barter Stand Use
See, yeah... if you could enable anyone to enter your claim, that would work awesomely. Like, if the White group of kin was "everyone" then I could actually trade with people :\
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Barter Stand Use
Does it require "trespassing" to interact with a barter stand that's placed half on and half off of a personal claim? If I recall correctly that's how they did things in Nople, but I could be mistaken.
I would also like to set up a barter stand on my claim (gonna be pumping out q80 straw dolls like nothing).
I would also like to set up a barter stand on my claim (gonna be pumping out q80 straw dolls like nothing).
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Barter Stand Use
put it on the edge of your claim, or don't claim it, because ownership rights are set by the stand, they don't need claims.
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Girlinhat
- Posts: 317
- Joined: Sat Mar 26, 2011 1:07 am
Re: Barter Stand Use
No, you don't need theft rights to use a stand. The stand itself has special rules, in that "anyone can use it, but the first person to use it gets theft rights". Thus, if you place a stand on your land, and your friend comes over and puts a hide in it for sale, then he has the right to add and remove from the stand, until it's empty. At that point, it's open again and anyone can "claim" the stand by using it while it's empty. If someone has land rights, like they own the claim and have theft rights, they can remove from the stand without leaving scents. Thus, if you set a stand, and your friend uses it to claim it, then you can freely take his stuff out without any scents.
One of the more obvious uses for stands, is to use on village claims, and to place on your personal claim inside a village, so that village-mates can trade with you easily. Sadly, for my idea to use a set of barter stands on shore and wait for business to roll in. I suppose now, that I'll have to kin anyone who wants to trade and stuff them into a dummy group :\
Fake-edit ninja: A stand on unclaimed space, anyone can use and take from freely, thus it is not a trade stand but instead a large, expensive wicker basket.
One of the more obvious uses for stands, is to use on village claims, and to place on your personal claim inside a village, so that village-mates can trade with you easily. Sadly, for my idea to use a set of barter stands on shore and wait for business to roll in. I suppose now, that I'll have to kin anyone who wants to trade and stuff them into a dummy group :\
Fake-edit ninja: A stand on unclaimed space, anyone can use and take from freely, thus it is not a trade stand but instead a large, expensive wicker basket.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Barter Stand Use
Awesome, I forgot about that.sabinati wrote:put it on the edge of your claim, or don't claim it, because ownership rights are set by the stand, they don't need claims.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Barter Stand Use
Stands have special rules for ownership:Girlinhat wrote: Fake-edit ninja: A stand on unclaimed space, anyone can use and take from freely, thus it is not a trade stand but instead a large, expensive wicker basket.
The player who first puts an item into the stand is the owner of the stand, regardless of claims, until the stand is emptied. Please note, however, that, if the stand is on a claimed area (village or personal claim), anyone with appropriate privileges (A village member, or the claim owner) can take stuff from the stand without paying. If the stand is not on a claim, anyone can take stuff from the stand (without black skills). You'll want to build the object on claimed land. The only difference, between the stand and normal objects, in terms of ownership, is that you can interact with the stand even though you normally lack privileges in the claimed area in question (As is also the case with, for example, runestones).