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sabinati
- Posts: 15527
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Re: On the new world and features
make your own grassland once you have enough seeds to spare
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: On the new world and features
Since quality is inherited, it's best to throw away seeds with quality of 10 or less. Perfect for giant-plains-making plans.
Surprise.
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Jest
- Posts: 94
- Joined: Mon Aug 10, 2009 10:57 pm
Re: On the new world and features
do things spawn on player made grassland? if they do that actually sounds like a good idea. Me and my friends have two huge claims on this peninsula that happens to be nothing but Mordor forest and the closest grassland is a 5 or so minute hike down south and most of it is claimed. Needless to say we're having a pretty hard time. I just managed to find 3 sheep a few hours ago after nearly a day of on and off searching.
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sabinati
- Posts: 15527
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Re: On the new world and features
i had boars spawn on player made forest in the last map, so, hopefully.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: On the new world and features
Does the quality of seed used to plant grass impact the quality of the grass (and soil) and/or the quality of animal spawned on it? (moths, sheep, cows)
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sabinati
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Re: On the new world and features
i hope not because i've been using crap seeds to plant grass
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Potjeh
- Posts: 11825
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sabinati
- Posts: 15527
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Re: On the new world and features
it's all quality 10, which is what it was before