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General discussion and socializing.
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Temeez
Posts: 19
Joined: Sun Mar 13, 2011 1:58 pm

Re: Personal ChitChat. (Last: MapSessionMerge (v3.21))

Post by Temeez »

Oh.. so its not even supposed to glue all minimaps together and make one large picture file?
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Personal ChitChat. (Last: MapSessionMerge (v3.21))

Post by mvgulik »

Correct.
nicklepontius
Posts: 69
Joined: Wed Mar 09, 2011 7:34 pm

Re: Personal ChitChat. (Last: MapSessionMerge (v3.21))

Post by nicklepontius »

Temeez wrote:Oh.. so its not even supposed to glue all minimaps together and make one large picture file?
mvgulik wrote:Correct.
Is anyone familiar with an available tool that does that? Obviously someone at havenmap.dyndns does something to make those PNGs.
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Personal ChitChat: <cleanup>

Post by mvgulik »

<cleanup>
Last edited by mvgulik on Sat Jan 14, 2012 4:17 pm, edited 1 time in total.
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Personal ChitChat: <cleanup>

Post by mvgulik »

<cleanup>
Last edited by mvgulik on Sat Jan 14, 2012 4:18 pm, edited 1 time in total.
zann0
Posts: 58
Joined: Mon Feb 14, 2011 2:02 pm

Re: Personal ChitChat. (Last: MapSessionMerge (v3.25))

Post by zann0 »

strange first time i used Mqurius map merger it stitched all my maps into one but now its making single map of every session
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Personal ChitChat. (...)

Post by mvgulik »

Not sure what this has to do with the MapSessionMerger.
I don't mind taking a look, as Mqurius has left the H&H scene ... But your not giving me much data here to go by.
(I also don't actively use Mqurius map merger ... as I don't have a need for single file merged maps.)
---
Just in case: "MapSessionMerger" and "Mqurius map merger" are two completely different tools! (seems you mixed them up by the look of it.)
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Personal ChitChat. (MiniVillage Wall Design)

Post by mvgulik »

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Last edited by mvgulik on Sun Apr 15, 2012 2:16 pm, edited 1 time in total.
sjlawton
Posts: 16
Joined: Mon Apr 11, 2011 4:40 pm

Re: Personal ChitChat. (Last: Mini-Village Wall Design)

Post by sjlawton »

Having squares n the corners is aesthetically pleasing, but it means that the chain reaction for a ram can quite easily knock down segments of both walls. if you want to actually require two attacks they cant be connected...
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Personal ChitChat. (Last: Mini-Village Wall Design)

Post by mvgulik »

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Last edited by mvgulik on Sun Apr 15, 2012 2:17 pm, edited 2 times in total.

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