Well, Brosphine is dead. She drowned on edge of the shore, despite having more than enough stamina to get across.
46 CON last time I looked, and I still had a good 30-40% of my constitution remaining when I was at the last tile of deep water. Repeatedly, I would slide slide across the shore, and across the first two tiles of land while remaining in the swimming animation.
This happened four or five times before I finally bounced back into the water again and then instantly drowned.
I was full change. Shit sucks.
It seems that if you're hit by lag while swimming, you are 100% guaranteed to die, no matter what. What happens if the server crashes while you're swimming?
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Brosephine
- Posts: 76
- Joined: Mon Aug 10, 2009 11:48 pm
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kobnach
- Posts: 671
- Joined: Wed Jun 10, 2009 5:04 am
Re: Could not exit water, kept sliding through the ground.
I'm sorry to hear that. It's been the bugs which have made me ultra-cautious too - a bad combo with no compensation in a perma-death game, yet I honestly can't see what else the devs could do.
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Brosephine
- Posts: 76
- Joined: Mon Aug 10, 2009 11:48 pm
Re: Could not exit water, kept sliding through the ground.
Indeed.kobnach wrote:I'm sorry to hear that. It's been the bugs which have made me ultra-cautious too - a bad combo with no compensation in a perma-death game, yet I honestly can't see what else the devs could do.
The reason I've reported this as a bug is because it wasn't a simple lack of constitution that killed me, but a huge lag spike. It's bad enough when you get munched by a fox due to lag (ie: the attack command is unresponsive).
It seems to me that if a lag spike or server crash while swimming is going to cause a certain death, then we have a problem - and worse, if it has happened to me on day 2 of this new world, it's going to happen to a lot of other people over the coming weeks and months.
There has to be a way to keep a permadeath through drowning possible, while getting rid of the possibility of lag or a server crash killing you.
My suggestion is that stamina not be increased or depleted in water unless the server sees you as actually moving. This would mean that you couldn't die due to lag or a crash, and you couldn't tread water and drink in order to keep going further than you should be able to.