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boshaw
- Posts: 1612
- Joined: Tue Jun 01, 2010 10:22 pm
Re: Stiveland.
So let me get this straight, World 3 style gameplay with GM like staffers? What will be legal and not legal in this game compared to hnh?
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EmperorNuke
- Posts: 85
- Joined: Mon Dec 06, 2010 12:04 pm
Re: Stiveland.
Nah, just the three Devs.
And maybe a fourth since none of us are going to do the Mac and Linux versions.
But the fourth won't have admin powers.
Pretty much just bots and such will be illegal in Stiveland compared to H&H.
And maybe a fourth since none of us are going to do the Mac and Linux versions.
But the fourth won't have admin powers.
Pretty much just bots and such will be illegal in Stiveland compared to H&H.
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boshaw
- Posts: 1612
- Joined: Tue Jun 01, 2010 10:22 pm
Re: Stiveland.
What about custom clients? will client source be provided? server side source?
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EmperorNuke
- Posts: 85
- Joined: Mon Dec 06, 2010 12:04 pm
Re: Stiveland.
Not sure about clients yet. Server side will not be available, however.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Stiveland.
Call me when it's ready (aka never).
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EmperorNuke
- Posts: 85
- Joined: Mon Dec 06, 2010 12:04 pm
Re: Stiveland.
I bet I'll have World 1 out by the end of the year.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Stiveland.
Then you will have to compete with Salem.
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EmperorNuke
- Posts: 85
- Joined: Mon Dec 06, 2010 12:04 pm
Re: Stiveland.
Indeed. Which reminds me of the question stated in the original post; 2D or 3D?
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Stiveland.
do you have any concept art?
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Stiveland.
"Another guy" is in charge of the concept art.sabinati wrote:do you have any concept art?