Stiveland.

General discussion and socializing.
riotman477
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Joined: Wed Mar 10, 2010 9:07 am

Re: Stiveland.

Post by riotman477 »

Are you SURE you are not trolling?
EmperorNuke
Posts: 85
Joined: Mon Dec 06, 2010 12:04 pm

Re: Stiveland.

Post by EmperorNuke »

I'm sure that I'm not trolling.
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sabinati
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Re: Stiveland.

Post by sabinati »

EmperorNuke wrote:
b_anon wrote:Yeah totally, a vector rendition of a backpack with a black/white gradient over it and a free font with a dropshadow. Winning.
Lawl, I know. But he says he's much better with 3D graphics than 2D. Even though I've never said anything bad about his graphics.
then obviously it should be 3d. game should be done in the manner that is easier and better quality for developers, not based on popular opinion.
EmperorNuke
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Joined: Mon Dec 06, 2010 12:04 pm

Re: Stiveland.

Post by EmperorNuke »

sabinati wrote:
EmperorNuke wrote:
b_anon wrote:Yeah totally, a vector rendition of a backpack with a black/white gradient over it and a free font with a dropshadow. Winning.
Lawl, I know. But he says he's much better with 3D graphics than 2D. Even though I've never said anything bad about his graphics.
then obviously it should be 3d. game should be done in the manner that is easier and better quality for developers, not based on popular opinion.
Yeah, what I'm worried about is if it's more lag to run it in 3D.

So we'll do it in 3D, it's decided.
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sabinati
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Re: Stiveland.

Post by sabinati »

i wouldn't think there would be any more or less lag for 2d vs 3d, except for clientside, based on graphic card capabilty, but there is usually an option for lower quality.
EmperorNuke
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Joined: Mon Dec 06, 2010 12:04 pm

Re: Stiveland.

Post by EmperorNuke »

sabinati wrote:i wouldn't think there would be any more or less lag for 2d vs 3d, except for clientside, based on graphic card capabilty, but there is usually an option for lower quality.
Yeah true.
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MagicManICT
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Re: Stiveland.

Post by MagicManICT »

sabinati wrote:i wouldn't think there would be any more or less lag for 2d vs 3d, except for clientside, based on graphic card capabilty, but there is usually an option for lower quality.
This depends on what the client is developed in, too. Some things just can't handle 3d very well. (Java, I'm looking at you.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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cobaltjones
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Re: Stiveland.

Post by cobaltjones »

MagicManICT wrote:
sabinati wrote:i wouldn't think there would be any more or less lag for 2d vs 3d, except for clientside, based on graphic card capabilty, but there is usually an option for lower quality.
This depends on what the client is developed in, too. Some things just can't handle 3d very well. (Java, I'm looking at you.)
No one in their right mind would develop an entire MMO in java...
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SacreDoom
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Re: Stiveland.

Post by SacreDoom »

cobaltjones wrote: No one in their right mind would develop an entire MMO in java...
:lol:
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kLauE
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Joined: Thu Aug 06, 2009 12:58 am

Re: Stiveland.

Post by kLauE »

cool story bro

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