Imbalance: Ranger-Stuff for Uberchars

Thoughts on the further development of Haven & Hearth? Feel free to opine!
57thDamned
Posts: 44
Joined: Sun Aug 09, 2009 5:23 pm

Imbalance: Ranger-Stuff for Uberchars

Post by 57thDamned »

Hey Devs,

looking at some screenshots of Pumpkin and Blaze, Im wondering, that these "Uberchars" got Ranger-Stuff from the beginning. I understand, that you euqippt all chars automatically in relation to their LP. But the Ranger-Stuff gave them an imbalanced advantage at rootseeking after the mapreset.

Rod, shield, Ranger-Stuff for low, mid, and highchars is in no relation.

Regards 57th
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KoE
Posts: 536
Joined: Fri Jun 12, 2009 5:01 am

Re: Imbalance: Ranger-Stuff for Uberchars

Post by KoE »

I haven't exactly asked Blaze if whatever that is gives any stat advantages (I think it's a Druid's Cloak which is purely for looks), but it's definitely not ranger gear (unless jorb changed the graphics). He's also wearing linen clothes (at least when I was with him yesterday), so it's not like he has anything more than that either.

I'm also pretty sure giving melee characters a shield was to not completely screw them out of having defenses compared to armed characters. Poor marksmen still get no love, though.
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Imbalance: Ranger-Stuff for Uberchars

Post by Rift »

I understand, that you euqippt all chars automatically in relation to their LP
that is correct
..i think if you had over 7.5million lp or so .. you were given a druid cloak.
It gives no stats and nothing at all.
In fact, all it does is take up the cloak slot so you cant throw something more useful there.

...we wear it because we like the way it looks.
57thDamned
Posts: 44
Joined: Sun Aug 09, 2009 5:23 pm

Re: Imbalance: Ranger-Stuff for Uberchars

Post by 57thDamned »

Ah, Ok, thx for your reply :)

It looks pretty damn good.
Pumpkin
Posts: 127
Joined: Sat Jul 25, 2009 11:51 pm

Re: Imbalance: Ranger-Stuff for Uberchars

Post by Pumpkin »

In actual fact it makes all player appear on the minimap.

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