More FUN Gameplay Idea

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Tamalak
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Re: More FUN Gameplay Idea

Post by Tamalak »

TeckXKnight wrote:
SpiderJerusalem wrote:-remove teleportation
Oh god, no. Then we'd have to deal with keys and everything turns into utter bullshit.
..or gates could be passworded?
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SpiderJerusalem
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Re: More FUN Gameplay Idea

Post by SpiderJerusalem »

Tamalak wrote:
TeckXKnight wrote:
SpiderJerusalem wrote:-remove teleportation
Oh god, no. Then we'd have to deal with keys and everything turns into utter bullshit.
..or gates could be passworded?
that would lead to betrayal and spys, I like that
-Bottleneck-
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Jackard
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Re: More FUN Gameplay Idea

Post by Jackard »

SpiderJerusalem wrote:
Tamalak wrote:..or gates could be passworded?
that would lead to betrayal and spys, I like that
viewtopic.php?f=5&t=5309
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Lumar
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Re: More FUN Gameplay Idea

Post by Lumar »

Sounds like some bullshit to me, anyone can bust walls with 100 str and sledge? and no summoning offline? this would mean more raiding, but more raiding/vpv isn't better than more meaningful pvp...

It completely removes the risk/reward factor
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Valten21
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Re: More FUN Gameplay Idea

Post by Valten21 »

Maybe if breaking the brick's by hand took longer then it did to build them...
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
buttlord
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Re: More FUN Gameplay Idea

Post by buttlord »

yeh bricks can take longer, also if offline summoning is removed, scents should have their expiry timer paused while the character's offline
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DatOneGuy
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Re: More FUN Gameplay Idea

Post by DatOneGuy »

Valten21 wrote:Maybe if breaking the brick's by hand took longer then it did to build them...
The problem with that is that you'd be breaking a single tile, how would you establish the 'work' taken to build a wall around a city (Size varying greatly) and compare it to breaking a single segment?

It could take you a week to build a huge village's brickwall, or just a few hours to build a small one around a minehole and house.


Edit: Offline summoning wouldn't be removed, it would destroy most of the sense of a persistent world where you can do things like kill, as you please. You're not supposed to be safe if you're an 'evildoer', the only way to be safe is to log on whilst having left no summonable scents, it's intended and there is really no reason for it to change.
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cloakblade
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Re: More FUN Gameplay Idea

Post by cloakblade »

Jackard wrote:
SpiderJerusalem wrote:
Tamalak wrote:..or gates could be passworded?
that would lead to betrayal and spys, I like that
viewtopic.php?f=5&t=5309
Always whoring out your thread. Don't get me wrong its a good thread.

And on the topic, although it might be a hilarious way for the game to be as there would be almost no way to become established I think it would be worse.
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Jackard
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Re: More FUN Gameplay Idea

Post by Jackard »

It's a helpful reminder of a useful feature that probably won't ever get put into the game!

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