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Krask
- Posts: 88
- Joined: Sun Mar 13, 2011 2:42 pm
Faster decay on mudflat?
Not sure if this is a bug or what but there's a section of our palisade which is ontop of paved mudflat terrain and it seems to decay incredibly fast compared to the rest of our palisade which hasn't had to be repaired once, i'm not sure if someone has a high enough strength to damage it or whether it's just decaying at a faster rate for some reason? Any explanations?
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Faster decay on mudflat?
Is it not claimed? Your full wall should be claimed, as far as I know it's still in effect that claimed things don't decay naturally (except for stuff like cupboards outside, and such things that belong inside a house/mine).
With that said it doesn't even check what the previous tile was, it just turns it to paved tile, I recall loftar(or perhaps jorb) mentioning this when people brought up decay on paved roads or stomped to dirt roads and such.
With that said it doesn't even check what the previous tile was, it just turns it to paved tile, I recall loftar(or perhaps jorb) mentioning this when people brought up decay on paved roads or stomped to dirt roads and such.
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Krask
- Posts: 88
- Joined: Sun Mar 13, 2011 2:42 pm
Re: Faster decay on mudflat?
It wasn't claimed, that could be it, many thanks 