Darki And Sacre's Graphic Mods.
Moderator: Phades
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sabinati
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Re: Darki And Sacre's Graphic Mods.
i thought that's what the /res folder was for?EnderWiggin wrote:Well, this could be not that hard. I will try to add support for custom resources for my client in next release. I will add special folder in which you could place modded resources. This would make modding it easier - updates won't rewrite those files, so you shouldn't bother with reinstalling mods after update.pyrale wrote:What would kick ass would be to integrate a custom graphics interface to your client - something like an easy way to add "graphic packs". I know it's lots of work so i'm not the one who requested that :d.
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EnderWiggin
- Posts: 1156
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Re: Darki And Sacre's Graphic Mods.
The res folder is for files modded/added by me. This is for not changing haven-res.jar. And this folder is overwritten after each update. So there is need for folder to put files that will replace my files, but will not be overwritten during updates.sabinati wrote:i thought that's what the /res folder was for?EnderWiggin wrote:Well, this could be not that hard. I will try to add support for custom resources for my client in next release. I will add special folder in which you could place modded resources. This would make modding it easier - updates won't rewrite those files, so you shouldn't bother with reinstalling mods after update.pyrale wrote:What would kick ass would be to integrate a custom graphics interface to your client - something like an easy way to add "graphic packs". I know it's lots of work so i'm not the one who requested that :d.
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GhostOfZed
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- Location: Canada
Re: Darki And Sacre's Graphic Mods.
This is awesome, looking forward to more!
~ Chieftain of Cloudsdale ~
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EnderWiggin
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Re: Darki And Sacre's Graphic Mods.
Sacre and Darki - could you please release release your steampunk mod as res folder with only changed resources?
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SirScrotsScribe
- Posts: 33
- Joined: Sun Apr 24, 2011 8:22 am
Re: Darki And Sacre's Graphic Mods.
This looks great, love the new look of the control panel. Not a fan of the kiln though, too modern for my taste but thats just me. So being able to customize what graphics you have would surely be wonderful.
(one sidenote: am I to understand that you took a bunch of clay and it became that contraption?
)
(one sidenote: am I to understand that you took a bunch of clay and it became that contraption?
Welcome to HnH, where apples have absolutely no nutritional value and bunnies can move through walls. Here's your complimentary torch and hat
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Darki And Sacre's Graphic Mods.
Yes, anything's possible.
@Ender: I'll make one, yes.
@Ender: I'll make one, yes.