-
kohg
- Posts: 589
- Joined: Mon Feb 21, 2011 2:28 pm
Sledgehammer as weapon
Add blunt attack, 600 base dmg.
-
SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Sledgehammer as weapon
...What.
B12 requires 12 bars of steel and has 500 base dmg. Seriously, that's way overpowered.
B12 requires 12 bars of steel and has 500 base dmg. Seriously, that's way overpowered.
-
kralmir
- Posts: 1234
- Joined: Mon Mar 29, 2010 4:33 am
- Location: a moderate sized box.
Re: Sledgehammer as weapon
kohq you are a moron.
300 base damage AT MOST.
a bay 12 takes a metric fuckton more effort to make and has a base damage of 500.
L2Balance.
300 base damage AT MOST.
a bay 12 takes a metric fuckton more effort to make and has a base damage of 500.
L2Balance.
[5:09:24 AM] kralmir: shrek is love

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
-
SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Sledgehammer as weapon
What kralmir said, and really I'd say 220 or so.
-
kohg
- Posts: 589
- Joined: Mon Feb 21, 2011 2:28 pm
Re: Sledgehammer as weapon
More effort to make a 12th?
It takes 12 steel (omg!!) and 2 leather. keep in mind that If you have good tanning tubes you can get high q leather.
Sledge takes 2 steel and 8 bars of any metal, plus 2 hl and 2 blocks of wood, in the end, due to the hl and blocks the hammer will most likely be inferior to 12 bay in quality, and seriously, acquiring 12 bars of steel is not that hard.
For that, 700 base dmg.
It takes 12 steel (omg!!) and 2 leather. keep in mind that If you have good tanning tubes you can get high q leather.
Sledge takes 2 steel and 8 bars of any metal, plus 2 hl and 2 blocks of wood, in the end, due to the hl and blocks the hammer will most likely be inferior to 12 bay in quality, and seriously, acquiring 12 bars of steel is not that hard.
For that, 700 base dmg.
-
cloakblade
- Posts: 534
- Joined: Fri Feb 18, 2011 10:37 am
Re: Sledgehammer as weapon
I assume by blunt damage you either want it to penetrate armor like UA or want it to deal more damage to armor? So your damage numbers are even more over the top than first thought.
Oh and it would be okay if it did 10000000 damage because no attacks use a sledgehammer as a weapon.
Oh and it would be okay if it did 10000000 damage because no attacks use a sledgehammer as a weapon.
-
kralmir
- Posts: 1234
- Joined: Mon Mar 29, 2010 4:33 am
- Location: a moderate sized box.
Re: Sledgehammer as weapon
kohg wrote:*blablablabla*
For that, 700 base dmg.
and you just ensured this idea will not be implemented. also lost your ability to be taken serious on the forum. g'day to you.
[5:09:24 AM] kralmir: shrek is love

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
-
Alubag
- Posts: 99
- Joined: Fri Jan 28, 2011 11:00 am
Re: Sledgehammer as weapon
kohg wrote:More effort to make a 12th?
It takes 12 steel (omg!!) and 2 leather. keep in mind that If you have good tanning tubes you can get high q leather.
Sledge takes 2 steel and 8 bars of any metal, plus 2 hl and 2 blocks of wood, in the end, due to the hl and blocks the hammer will most likely be inferior to 12 bay in quality, and seriously, acquiring 12 bars of steel is not that hard.
For that, 700 base dmg.
As for the concept, hell yeah. We need an in-between axe as well, perhaps a one-handed battle axe made of iron.
EDIT: Example
Perhaps around 200 base damage for it?
Last edited by Alubag on Tue Apr 26, 2011 4:56 pm, edited 1 time in total.
-
kohg
- Posts: 589
- Joined: Mon Feb 21, 2011 2:28 pm
Re: Sledgehammer as weapon
yeah i could care less about the base dmg so chill out a little.