Stiveland.

General discussion and socializing.
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Koya
Posts: 520
Joined: Fri Feb 26, 2010 2:01 am
Location: Ukraine, Lviv

Re: Stiveland.

Post by Koya »

Right. Every repeating action that have cycle can be automated.
So to make this impossible make it non cyclable. Curent system is cyclable.
I prefer to see how to solve problem at all once, other than looking all the time something else, new, with new problems in it.

In W4 best macro was putting stickpiles at house and lighting them up :) So that Adventure-Dig joke is from not knowing.
2 stone houses with 40 in each and you had 700-800k LP per day, deep in the mine, where nobody there, with only stamina spent for moving from pile to pile :) 12 min to fire one house was enough to fires restart to previous state and can be burned again :)
PS - fires was set in house by HF setting lot of times :)
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Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Stiveland.

Post by Potjeh »

Koya wrote:
Potjeh wrote:So how does one bot up a ton of edelweiss?
Leave character at place where rare curious spawn. Bot enters, collects, exit... after 12 min entering again, if nobody at location, it reloads, and all stuff appears again. Anyway if you have 10 chars at account you can gather a lot of rare curious in few days. Just enter once a day by yourself to gather what he got...
It has to walk around to check the mountain, checking just one screen will get you maybe one edelweiss every week. And when it walks around chances are that it'll run into somebody, because mountains are busy places. And chances are that it'll be somebody with a bunny avatar who'll kill your 8k exp*per foraging bot for the lulz and the curios. Given the investment these alts take, I'd wager they'd end up being a net drain.
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marvi
Posts: 138
Joined: Thu Feb 18, 2010 3:41 pm

Re: Stiveland.

Post by marvi »

Potjeh wrote: It has to walk around to check the mountain, checking just one screen will get you maybe one edelweiss every week. And when it walks around chances are that it'll run into somebody, because mountains are busy places. And chances are that it'll be somebody with a bunny avatar who'll kill your 8k exp*per foraging bot for the lulz and the curios. Given the investment these alts take, I'd wager they'd end up being a net drain.
You can always wall off mountain with brick, you know. It shouldn't be a big problem for someone who feels himself comfortable with walling off entire SG.
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sabinati
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Re: Stiveland.

Post by sabinati »

Koya wrote:Right. Every repeating action that have cycle can be automated.
So to make this impossible make it non cyclable. Curent system is cyclable.
I prefer to see how to solve problem at all once, other than looking all the time something else, new, with new problems in it.

In W4 best macro was putting stickpiles at house and lighting them up :) So that Adventure-Dig joke is from not knowing.
2 stone houses with 40 in each and you had 700-800k LP per day, deep in the mine, where nobody there, with only stamina spent for moving from pile to pile :) 12 min to fire one house was enough to fires restart to previous state and can be burned again :)
PS - fires was set in house by HF setting lot of times :)
can someone post the screenshot with like 4 AD dudes digging surrounded by barrels, tia
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kLauE
Posts: 1085
Joined: Thu Aug 06, 2009 12:58 am

Re: Stiveland.

Post by kLauE »

Koya wrote: In W4 best macro was putting stickpiles at house and lighting them up :) So that Adventure-Dig joke is from not knowing.
2 stone houses with 40 in each and you had 700-800k LP per day, deep in the mine, where nobody there, with only stamina spent for moving from pile to pile :) 12 min to fire one house was enough to fires restart to previous state and can be burned again :)
PS - fires was set in house by HF setting lot of times :)
Proud because you used bots, eh? Just GTFO from here and never come back.
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SacreDoom
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Joined: Tue Apr 06, 2010 3:14 pm

Re: Stiveland.

Post by SacreDoom »

Beautiful words KlauE.
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Vigilance
Posts: 3561
Joined: Fri May 21, 2010 9:30 pm
Location: fog of irrelevancy

Re: Stiveland.

Post by Vigilance »

Potjeh wrote:
Koya wrote:
Potjeh wrote:So how does one bot up a ton of edelweiss?
Leave character at place where rare curious spawn. Bot enters, collects, exit... after 12 min entering again, if nobody at location, it reloads, and all stuff appears again. Anyway if you have 10 chars at account you can gather a lot of rare curious in few days. Just enter once a day by yourself to gather what he got...
It has to walk around to check the mountain, checking just one screen will get you maybe one edelweiss every week. And when it walks around chances are that it'll run into somebody, because mountains are busy places. And chances are that it'll be somebody with a bunny avatar who'll kill your 8k exp*per foraging bot for the lulz and the curios. Given the investment these alts take, I'd wager they'd end up being a net drain.
WHY I'D NEVER

you'll never see me on mountains for sure, foragings for the scrubs. 8-)
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Potjeh
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Re: Stiveland.

Post by Potjeh »

But mountains are where all the juiciest victims are at.
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Vigilance
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Re: Stiveland.

Post by Vigilance »

Potjeh wrote:But mountains are where all the juiciest victims are at.
actually, i've found the area around mountains to be it-- not the things themselves.

the best places are riversides where innocent fishermen are

...i find their trousers delightful. :D
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"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
EmperorNuke
Posts: 85
Joined: Mon Dec 06, 2010 12:04 pm

Re: Stiveland.

Post by EmperorNuke »

So yeah, apparently we have a working program of the game in ASCII already but I wasn't informed.

How did this happen? But yeah, we're going to be making stuff happen soon.

In 3D. In C++. Quite possibly on Allegro.

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