Caves

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btaylor
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Joined: Thu Oct 22, 2009 1:37 am

Caves

Post by btaylor »

I've noticed that a lot of people, instead of making palisades around cave entrances, are now using alts to place hearthfires in front of them to prevent entry. Is this legal?
The unfed mind devours itself. - Gore Vidal
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SpiderJerusalem
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Re: Caves

Post by SpiderJerusalem »

btaylor wrote:I've noticed that a lot of people, instead of making palisades around cave entrances, are now using alts to place hearthfires in front of them to prevent entry. Is this legal?
sure why not, you can easily destroy HFs
-Bottleneck-
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btaylor
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Re: Caves

Post by btaylor »

I don't want to risk vandalism. I just want to see what's inside. :(
The unfed mind devours itself. - Gore Vidal
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SpiderJerusalem
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Re: Caves

Post by SpiderJerusalem »

btaylor wrote:I don't want to risk vandalism. I just want to see what's inside. :(
still legal.you even have to vandalize a fence if its claimed.

break in the cave, leave them an aplogoy on a runestone and some goodies if you only want to look
-Bottleneck-
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boshaw
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Re: Caves

Post by boshaw »

if they are using hearthfires to protect the cave then i doubt the vandalism scents are worth it.
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Vigilance
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Re: Caves

Post by Vigilance »

i'm actually considering blocking every cave with altfires just to attract vandal, if people start breaking for curiousity of whats inside. ;)
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btaylor
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Re: Caves

Post by btaylor »

While we're on the subject of hearthfires, I seen a very large village surrounded by altfires. It is the most ugly thing I had ever witnessed.
The unfed mind devours itself. - Gore Vidal
Gaenra
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Re: Caves

Post by Gaenra »

kinda useless, it's easier to break a HS than a palisade : <
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Phaen
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Re: Caves

Post by Phaen »

If OP claims the HF and then destroys it, does it still leave a scent?
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Projeear
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Re: Caves

Post by Projeear »

Phaen wrote:If OP claims the HF and then destroys it, does it still leave a scent?
No.
Grand Walker of World 1 (w1).
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)

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