With this new dump all button, the ability to lock objects in inventory will be even more useful.
Suggestion: Alt+left mouse to lock an item, a little pad lock icon will show up. Dumping inventory or otherwise trying to move/drop locked objects will leave the item in your inventory/the chosen container.
Game Client modified by Ender
Moderator: Phades
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Game Client modified by Ender
New version available through updater and update archive. I've added timers. They could be accessed through lower-right menu (X->T). They accept time in RL hours, minutes and seconds, but calculate it using server time, so they will not tick while server is down (well, it's actually not tested, but should work this way)
It will be a bit hard to implement because when inventory closes - all info about items in it is lost. And items in inventory can be added/removed while it was closed (crafting/theft etc.)HulkingUnicorn wrote:With this new dump all button, the ability to lock objects in inventory will be even more useful.
Suggestion: Alt+left mouse to lock an item, a little pad lock icon will show up. Dumping inventory or otherwise trying to move/drop locked objects will leave the item in your inventory/the chosen container.
That's because I'm too lazy to do this. If someone wishes to write complete readme - I will add it to game distro and will update first post with it. But it can make first post too huge, if there is no spoiler tags.DatOneGuy wrote:The first post should have all hotkeys. All of them.
Why it doesn't, I don't know.
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Game Client modified by Ender
That's because I'm too lazy to do this. If someone wishes to write complete readme - I will add it to game distro and will update first post with it. But it can make first post too huge, if there is no spoiler tags.[/quote]EnderWiggin wrote:Why it doesn't, I don't know.
Wouldn't a simple idea (for in-game controls, at least) be a readme file accesible under the extended option?
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Makks
- Posts: 63
- Joined: Thu Jul 01, 2010 10:41 pm
Re: Game Client modified by Ender
Is there some way to disable map dumping onto my disk? I don't need it and it only takes up space
Thanks
Thanks
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HulkingUnicorn
- Posts: 120
- Joined: Sun Nov 15, 2009 9:05 pm
Re: Game Client modified by Ender
EnderWiggin wrote:It will be a bit hard to implement because when inventory closes - all info about items in it is lost. And items in inventory can be added/removed while it was closed (crafting/theft etc.)HulkingUnicorn wrote:With this new dump all button, the ability to lock objects in inventory will be even more useful.
Suggestion: Alt+left mouse to lock an item, a little pad lock icon will show up. Dumping inventory or otherwise trying to move/drop locked objects will leave the item in your inventory/the chosen container.
I take it there is no way to cache that info somewhere then? Does the server send randomised, temporary object ids?
Could you perhaps lock the inventory slots instead? Even if it only lasts while the window is open it could be useful.
We don't have a hotkey for dumping, so we can't dump without having the inventory open anyways.
Said lock would naturally only prevent the player from dropping or moving objects from the locked slot, being stolen from or losing stuff through crafting is very acceptible
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Client modified by Ender
HulkingUnicorn wrote:EnderWiggin wrote:It will be a bit hard to implement because when inventory closes - all info about items in it is lost. And items in inventory can be added/removed while it was closed (crafting/theft etc.)HulkingUnicorn wrote:With this new dump all button, the ability to lock objects in inventory will be even more useful.
Suggestion: Alt+left mouse to lock an item, a little pad lock icon will show up. Dumping inventory or otherwise trying to move/drop locked objects will leave the item in your inventory/the chosen container.
I take it there is no way to cache that info somewhere then? Does the server send randomised, temporary object ids?
Could you perhaps lock the inventory slots instead? Even if it only lasts while the window is open it could be useful.
We don't have a hotkey for dumping, so we can't dump without having the inventory open anyways.
Said lock would naturally only prevent the player from dropping or moving objects from the locked slot, being stolen from or losing stuff through crafting is very acceptible
While at it, please set it to remember where the inventory was last on screen like Pacho's used to. It would be nice if it remembered this for all of the main windows (Equipment, Inventory, Stats).
If possible client side can you make the Mentory Window into it's own window openable by it's own shortcut (like Inventory/equips)?
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bananabread_
- Posts: 9
- Joined: Thu Apr 28, 2011 1:27 am
- Location: UK
Re: Game Client modified by Ender
For some reason, when I click the hide trees, bushes etc button, nothing happens
It all stays visible.
Any ideas?
Any ideas?
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Game Client modified by Ender
Jesus read the last page of the thread at least.
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rozn
- Posts: 1386
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- Location: A wonderful place called
Re: Game Client modified by Ender
Can you add the short cabinet mod to your client or put it in your thread please? Can't seem to find it 
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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DatOneGuy
- Posts: 5553
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- Location: I'm in Miami, trick.
Re: Game Client modified by Ender
When the hotkey bars are horizontal they close in a funky way, can they be flipped when horizontal please? 
Graphical mod, just grab it from anywhere and put it in the /res folder in the right place.
rozn wrote:Can you add the short cabinet mod to your client or put it in your thread please? Can't seem to find it
Graphical mod, just grab it from anywhere and put it in the /res folder in the right place.
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