Would be very nice if tree would fall down to opposite direction from where you chop it down.
Because sometimes there is hill near tree and if you cut it down it will fall over hill and you cannot take that then.
Or that you can use "destroy" to tree.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Trees falling direction
Why yes, yes this would be nice.
I'd settle for west or east since I'm pretty sure they just don't want to draw more logs and people also don't want to work hard to make them pile up nicely.
I'd settle for west or east since I'm pretty sure they just don't want to draw more logs and people also don't want to work hard to make them pile up nicely.
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Amethys
- Posts: 34
- Joined: Sun Dec 05, 2010 12:39 am
Re: Trees falling direction
I think its easy to turn same log drawing to south and north direction with photoshop without drawing new one. I'm not that good in photoshop so im not sure about it.DatOneGuy wrote:Why yes, yes this would be nice.
I'd settle for west or east since I'm pretty sure they just don't want to draw more logs and people also don't want to work hard to make them pile up nicely.
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Phooka
- Posts: 43
- Joined: Tue May 18, 2010 4:29 pm
Re: Trees falling direction
I think this is a great idea, four directions would be great but I'd be happy with two.
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ScegfOd
- Posts: 284
- Joined: Wed Oct 07, 2009 5:52 am
Re: Trees falling direction
flip the left and right of the current pic for logs and BAM you've got north/south logs! 
loftar: New hair styles? Really? Seeing how Jorb never gets off his lazy ass to draw some, I almost want to add them to the game proper.
jorb: stfu n00b.
jorb: stfu n00b.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Trees falling direction
One of the benefits of an isometric view.ScegfOd wrote:flip the left and right of the current pic for logs and BAM you've got north/south logs!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Trees falling direction
old request
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Trees falling direction
Another extremely easy solution, just make logs liftable like boats and other objects where you only need to be touching the edge of the object to lift it, not directly in the center.
I don't know if it differs since logs are noclip items, but it should still be pretty easy to do, and would solve 99% of unreachable log cases.
I don't know if it differs since logs are noclip items, but it should still be pretty easy to do, and would solve 99% of unreachable log cases.
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buttlord
- Posts: 71
- Joined: Sat Jun 19, 2010 8:55 am
Re: Trees falling direction
should have a random chance of tree falling on your head and koing you and dealing hhp damage like mining!
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btaylor
- Posts: 1692
- Joined: Thu Oct 22, 2009 1:37 am